University of Bradford has opted into the TEF and received a Silver award.
Animation is a key part of the UK's £84 billion creative industries. On this world-class course, you will develop the skills and understanding to make a successful career in this exciting and dynamic field. In addition to using state-of-the-art processes and technologies to create digital animations, you will gain a solid grounding in classical animation techniques, drawing, cinematography, storytelling and the conceptual understanding to ensure that you become a creative, competent and confident professional. Our industry-experienced team will help you become an accomplished animator through a combination of practical and theoretical work. Our emphasis is on creating as many animations as possible while still placing it in a cultural and industrial context. You will do more than simply learn software, you will develop the crucial critical thinking skills that will enable you to produce work of the highest quality– something that the industry is desperately wants. Placement Year This course offers you the opportunity to take up a placement year working in industry between your second and final year. During the second year of your study we organise a number of activities to help students find placements. These include sessions on CVs, interviews etc. from the Careers service at the University and presentations by both employers and previous year's students on their placements. Students who endeavour to, and take up the placement year will have support and guidance from a placements tutor throughout to monitor and support your progress. After completing the year, students return to study the third academic year of their course, and we often find students return with a drive to continue their studies. Many students continue their relationship with their placement employers working for them part-time, developing Final Year Projects with them or going back to them into graduate positions.
Students studying Animation will develop practical skills in computer animation, motion capture, visual effects and CGI production. Working with visiting professionals you will be able to develop high level professional skills as well as useful contacts within the creative industries that can give your career a kick start. You will also learn how to read, decode and understand animation whilst developing a range of transferable skills in research, critical analysis, written communication and oral presentation as well as team working and leadership. Year One (Core) 3D Character Modelling and Animation Conventions of Animation Creative Industries - Foundation Creativity and Imagination Introduction to 3D Computer Modelling and Animation Observational Drawing Year Two 3D Character Creation (Core) Advanced Character Animation (Core) Classical Animation (Core) Script Programming and Technical Animation (Core) CGI Lighting, Rendering and Look Development (Option) Motion Capture (Option) VFX Compositing and Post Production (Option) Year Four (Core) Professional Industry Profile Studio Project: Pre-Production and Production
Most modules use a mixture of formal lectures, practical lab sessions, tutorials and seminars. Some modules involve supervised group work, usually with an assigned academic staff member for each group. All modules require students to undertake independent study, supported through distance learning technologies such as our Virtual Learning Environment. Reading lists and suggested resources for independent study provide further direction for students to undertake this work, and regular contact hours and informal feedback throughout the courses provide opportunities for further guidance for learners. Assessments for modules mostly take the form of practical coursework, lab tests and written exams, with all forms being well represented throughout all years of the course across all modules.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Main Site|
Points of entry
The following entry points are available for this course:
- Year 1
|UCAS Tariff||112 points||112 UCAS tariff points to include 1 GCE Advanced Level or equivalent and GCSE English and Mathematics at grade C/grade 4 or equivalent.|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||DMM|
|Access to HE Diploma||As UCAS tariff|
|Scottish Higher||As UCAS tariff|
|International Baccalaureate Diploma Programme||0 points||As UCAS tariff and Higher Level grade 3 or Standard Level grade 4 in English and Maths.|
|Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)||112 UCAS tariff points to include 3 Higher Level Subjects and Ordinary Level English and Maths at grade O4|
The University welcomes applications from students with a wide range of qualifications from the UK and overseas, including combinations of qualifications. To check whether your qualifications meet the entry requirements for this course, please contact the University. English language requirements for International and EU applicants: The standard University requirement is IELTS 6.0 with no sub-test less than 5.0 (or equivalent). However, if you require a Tier 4 (student) visa to study you will need to meet the UK Visas and Immigration (UKVI) department's requirement which is currently IELTS 6.0 with no sub-test less than 5.5. Conditional offers to international students will be made on this basis.
Fees and funding
|Northern Ireland||£9250*||Year 1|
|Channel Islands||£9250*||Year 1|
*This is a provisional fee and subject to change.
Additional fee information
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