Games Design at Ulster University - UCAS

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Course summary

MA Games Design is perfect for those passionate about the design and development of games. A highly creative and practical course you will be encouraged to develop innovative ideas to produce games across a range of platforms – both traditional and emerging. Focusing on areas such as gameplay scripting, narrative techniques, level design and emerging technologies you will be taught key skills enabling you to create highly polished games using core game design principles and industry practices. Taught by talented industry professionals who have worked on titles released on PC, Xbox and PlayStation, Ulster University is one of the top places to explore this constantly evolving and cutting edge subject. Whether you are interested in contemporary technologies such as virtual, augmented or mixed reality devices or more traditional gaming platforms you will be supported by highly experienced tutors and the latest technologies and facilities helping you to explore new possibilities. Will you be the creator of the next big thing in gaming?


Entry requirements

We recognise a range of qualifications for admission to our courses. In addition to the specific entry conditions for this course you must also meet the University’s General Entrance Requirements. Applicants must hold a degree (with at least 2:2 Honours standard) or equivalent or demonstrate their ability to undertake the course through the accreditation of prior learning. The specific requirements for admission are detailed below: i) Applicants should normally hold a good honours degree in any Game Design, Game Development, Animation, Computer Science, Engineering, Design practice, Visual Arts or cognate subject from a University of the United Kingdom or the Republic of Ireland, from the Council of National Academic Awards, the Higher Education and Training Awards Council or from an institution of another country which is recognised as being of an equivalent standard. ii) Applicants may be interviewed along with the presentation of a body of work that can take the form of, but is not limited to, a portfolio and/or showreel and proposal. Applicants must be able to satisfy the panel at interview that their work is of a standard that will allow them to deal with the intellectual and practical rigours of the programme. iii) Applications are welcomed from diverse backgrounds however where there is a discipline shift the applicant must represent a coherent rationale for this shift and evidence prerequisite knowledge, skills and experience. The programme is devised specifically to support continuing lifelong learning for professions in a rapidly changing field. Therefore APL (Accreditation for Prior Learning) will be considered as evidence of exceptional ability appropriate to recruitment to the programme.


Fees and funding

Tuition fees

No fee information has been provided for this course

Additional fee information

https://www.ulster.ac.uk/student/fees/tuition-fees
Games Design at Ulster University - UCAS