Course summary
The course is structured around industry focused assignments and has a mixture of both team-based projects and solo projects with the end goal of creating an exciting and rich portfolio to enable students to show off their skills in professional interviews upon graduation. Students on this course will have the opportunity to pursue either a Game Design, Game Art or Games Animation pathway with the course content and structure reflecting their chosen role and their role within group assignments will also reflect their choice of pathway throughout their time on the course. The course also offers the opportunity to collaborate with other students across the Creative Media Production department in the University meaning that students can work together with students from other disciplines to simulate an industry focused pipeline. All our creative media workshops come equipped with top of the range industry standard equipment, allowing students to work on PC workstations equipped RTX graphics cards, double monitor setup and a range of other hardware such as VR equipment, drawing tablets and 4K televisions so you can follow lectures in crisp and clear detail.
Modules
The Games Development Level 4 and 5 Programme at University Campus Doncaster offers an immersive and comprehensive curriculum designed to equip students with the necessary skills and knowledge to thrive in the dynamic field of game development. Level 4 In the first year of the program, students will delve into the core concepts and principles of game development. They will have the opportunity to explore all three specialisms – game design, game art, and game animation – through introductory modules. This exposure will help students make an informed decision about their preferred area of focus for the remainder of the program. Concept & Development (85 Credits): Introduction to Game Design; Introduction to Game Art; Introduction to Game Animation; Games History; The Games Industry. Creative Project (35 Credits). Level 5 In the second year, students will specialize in their chosen area of game development. They will build upon the foundation established in Level 4, refining their skills and deepening their understanding of their chosen specialization. Personal Professional Development (45 Credits): Advanced Game Design; Advanced Game Art; Advanced Game Animation. Professional Project (75 Credits). By the end of the Level 5 program, students will have produced a final game prototype that showcases their collaborative efforts and creative talents. The game prototype will represent a polished and playable experience, demonstrating the team’s ability to create an engaging and well-designed game. The prototype will also serve as a portfolio piece for each student, highlighting their individual contributions to the project. Occasional changes to modules and course content may take place. Students will be notified when applicable.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- P323
- Institution code:
- N64
- Campus name:
- University Campus Doncaster
- Campus code:
- D
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
Unistats information
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
England | £7770 | Year 1 |
Northern Ireland | £7770 | Year 1 |
Scotland | £7770 | Year 1 |
Wales | £7770 | Year 1 |
Additional fee information
Provider information
DN Colleges Group
The Hub
Chappell Drive
Doncaster
South Yorkshire
DN1 2RF