DN Colleges Group

Degree level: Undergraduate
Awarded by: Pearson EDI

Game Development

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

The course is structured around industry focused assignments and has a mixture of both team-based projects and solo projects with the end goal of creating an exciting and rich portfolio to enable students to show off their skills in professional interviews upon graduation. Students on this course will have the opportunity to pursue either a Game Design, Game Art or Games Animation pathway with the course content and structure reflecting their chosen role and their role within group assignments will also reflect their choice of pathway throughout their time on the course. The course also offers the opportunity to collaborate with other students across the Creative Media Production department in the University meaning that students can work together with students from other disciplines to simulate an industry focused pipeline. All our creative media workshops come equipped with top of the range industry standard equipment, allowing students to work on PC workstations equipped RTX graphics cards, double monitor setup and a range of other hardware such as VR equipment, drawing tablets and 4K televisions so you can follow lectures in crisp and clear detail.


The Games Development Level 4 and 5 Programme at University Campus Doncaster offers an immersive and comprehensive curriculum designed to equip students with the necessary skills and knowledge to thrive in the dynamic field of game development. Level 4 In the first year of the program, students will delve into the core concepts and principles of game development. They will have the opportunity to explore all three specialisms – game design, game art, and game animation – through introductory modules. This exposure will help students make an informed decision about their preferred area of focus for the remainder of the program. Concept & Development (85 Credits): Introduction to Game Design; Introduction to Game Art; Introduction to Game Animation; Games History; The Games Industry. Creative Project (35 Credits). Level 5 In the second year, students will specialize in their chosen area of game development. They will build upon the foundation established in Level 4, refining their skills and deepening their understanding of their chosen specialization. Personal Professional Development (45 Credits): Advanced Game Design; Advanced Game Art; Advanced Game Animation. Professional Project (75 Credits). By the end of the Level 5 program, students will have produced a final game prototype that showcases their collaborative efforts and creative talents. The game prototype will represent a polished and playable experience, demonstrating the team’s ability to create an engaging and well-designed game. The prototype will also serve as a portfolio piece for each student, highlighting their individual contributions to the project. Occasional changes to modules and course content may take place. Students will be notified when applicable.

How to apply

Application codes

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University Campus Doncaster
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Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Unistats information

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £7770 Year 1
Northern Ireland £7770 Year 1
Scotland £7770 Year 1
Wales £7770 Year 1

Additional fee information

Your Tuition fees cover most costs associated with your course (including registration, tuition and assessment.) There may be some extra costs that you might need to make, or choose to pay, for example: Books (you’ll have access to books from your module reading lists in the HE library, but you may want to buy your own copies); Printing and photocopying; Trips and enhancement opportunities; Specialist Game Development software e.g ZBrush; Portable hard drive/SSD; Specialist Laptop/PC for working at home (Recommended but not required); Basic Drawing equipment (sketchbooks, stationary, etc),; If your course includes a work placement, you may be required to pay for a Basic or Enhanced Disclosure and Barring Service (DBS) check.
Game Development at DN Colleges Group - UCAS