This course is aimed at students who wish to expand and focus their existing programming skills for the development of computer games. Designed and maintained in close association with games companies, the course also will provide you with access to a range of state-of-the-art facilities. With strong industry links and the opportunity to work on real team projects, you will benefit from developing the skills and expertise essential to computer games companies, as well as building your own network of contacts in this industry. The programme is designed around 5 themes: games production and design: uses the games development template as the basis for games design, development and production. This theme is strongly grounded in the market reality of games publishing; games programming: develops the core programming competence of students using direct and console hardware programming; professional knowledge: provides the underpinning mathematical and games industry knowledge required to be a professional in the computer games field; programming specialism: provides an opportunity to develop and evaluate the techniques used to implement network computer games and the AI techniques used in games; research: provides an opportunity to explore a personal research topic related to computer games technology.
A good (minimum of 2.2) Honours degree or equivalent in computer science or equivalent with good Object Orientated Programming experience and a good background in Maths.
Applicants whose 1st language is not English should have an IELTS score of 6.0 (no individual test lower than 5.5) or equivalent or 2 years successful study at SCQF 7 or above at a UK College/University.
Fees and funding
|Northern Ireland||£7,500||Whole course|