University of Cumbria has opted into the TEF and received a Bronze award.
Would you love to create the video games you play? Well, bring your fascination and creativity to this course and we’ll enable you to develop your skills to turn your ideas into exciting new games.
Right from the off, you’ll be designing, developing and creating new game experiences to create a portfolio that you can hand to future employers.
Why Choose University of Cumbria
Our aim is to see you graduate as a highly-skilled and technical artist that this growing and competitive industry expects of you.
This is not a programming course, it is all about the art and design work related to video games.
So, you’ll learn all about art and design work related to video games making you proficient creating storyboarded concepts and turning them into playable prototypes (both 2D and 3D).
75% of your studies will be designing, developing and creating practically
Use the 3D and games engine software used in the professional industry workplace
Tutors are active professionals in the gaming industry
Study on a dedicated arts campus, mixing with other creative minds, including actors and writers, who you’ll be able to work alongside on projects
Learn entrepreneurial skills to enable you to market yourself and work as a freelance
Develop a wide-range of skills including drawing, 3D modelling, texturing and animation
The 3D models that you create can be used in games, films, adverts and TV shows, even in 3D printing and prototyping
Develop your own personal iconography
- Your digital skills will be transferrable to other careers, including film and television
Our course will enable you to be digitally proficient to work with leading design and software companies worldwide – as it has done for former students, who’ve worked on films with Warner Brothers and Pixar and with world-renowned gaming developers.
Plus, our learn-and-do ethos means that you’ll have every opportunity to create a brimming portfolio of quality and playable games to show future employers.
Proposed; Visualisation: Drawing and Concept Art 1 3D Modelling for Games History, Analysis and Sociology of Games 3D Texturing, Lighting and Modeling for Games Concept to Prototype Narrative in Games Sculpture for Character Design Visualisation: Drawing and Concept Art for Games Design Advanced 3D Techniques 3D Games Production Art and Popular Culture Developing For the Mobile Environment Final Project – Games Level Design
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Carlisle - Brampton Road|
This course may be available at alternative locations, please check if other course options are available
Points of entry
The following entry points are available for this course:
- Year 1
|UCAS Tariff||96 - 120 points|
|A level||CCC - BBB|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||MMM - DDM|
|Access to HE Diploma||
D: 24 credits
M: 21 credits
|60 credits, 45 must be graded at Level 3|
|Scottish Higher||BBCC - AABB|
Additional entry requirements
Fees and funding
|Northern Ireland||£9,250||Year 1|