The computer games industry continues to grow as more people play games on their consoles, PCs, tablets and smart phones and on social media sites.
The BSc Computer Games programmes aim to produce graduates with the right mix of practical skills and technical knowledge to enter this sector, which currently has a high demand for qualified practitioners.
The University has excellent studio facilities including HD Video Production Suite, Art Studio, Digital Audio Recording Studio, Game Design Studio featuring 3D Laser Scanning tools, Motion Capture tools and a Rapid Prototyping machine. There is also a User Experience lab where games can be tested and evaluated.
The Design and Software Development degree programmes are accredited by the Chartered Institute for IT (BCS), and students enjoy the benefit of guest lectures by industry experts. Games Design covers Player Centred Design Principles where the player is the focus of the Game Design Process. This approach covers practices taken from Human Computer Interaction (HCI) where students learn various tools and techniques which are applied to all stages of the player centered design lifecycle, such as conceptulisation and evaluation. Students apply this theory by iterating and evaluating physical and digital prototypes around Human behaviour. Students also study Game Narrative, Serious Games Design and Player Psychology.
In Years 1, 2 and 3 the student in all Games Programmes will take part in an Integrated Project, this is an opportunity for the students from different disciplines to come together to make games. Often the briefs for the projects have been generated in partnership with Industry, this gives students some 'real world' experience. The design element covers computer arts – specialist media design and creation, and game asset integration. After Year 3, there is an option to complete a one-year, paid work placement.
Professionally accredited courses provide industry-wide recognition of the quality of your qualification.
- BCS - The Chartered Institute for IT
How to apply
This course has limited vacancies, and is no longer accepting applications from some students. See the list below for where you normally live, to check if you’re eligible to apply.
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Main Site|
This course may be available at alternative locations, please check if other course options are available
Points of entry
The following entry points are available for this course:
- Year 1
- Year 2
|A level||CCC||including Maths plus GCSE English at C|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||MMM||For Year 1 Entry: Level 3 Extended Diploma at MMM in relevant computing subject which includes Maths module.|
|Scottish Higher||ABBB||including Maths at B plus Nat 5 English at C|
|International Baccalaureate Diploma Programme||24 points||points including Maths|
|Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)||H1, H2, H3, H3||including Maths plus English at Ordinary Level O2|
|Scottish HNC||Pass||For Year 2 Entry: 15 credit HNC Computer Games Development with A in Graded Units. Must include the following units: Mathematics for Interactive Computing: Essential Techniques or Mathematics: Calculus and Matrices for Computing.|
|Scottish HND||Pass||HND in Computer Games Development (with a design-heavy delivery model). HND must include an A in Graded Units. Must include one of the following mathematics units in the HND; Mathematics for Interactive Computing: Essential Techniques, Mathematics: Calculus and Matrices for Computing or Computer Programming: Applied Mathematics (level 7) or Mathematics for Computing 2 (level 8). HND must also include three from the following units (or equivalent): 2D Animation; 3D Level Editing; Games Interface Design; Game Design Theory; Designing and developing an interactive product games; Narrative and Genre in Computer Games; Game Customisation & Scripting or Game Design: Pitch to Treatment|
Fees and funding
|Channel Islands||£9,250||Year 1|
|Northern Ireland||£9,250||Year 1|
Additional fee information
Course contact detailsVisit our course page
0141 331 8630
0141 331 8630
Fax: 0141 331 8676