University Centre Grimsby has opted into the TEF and received a Silver award.
'Be the games industry .'
The video game Industry and the creation and distribution of video games have changed beyond all recognition in the past five years. No longer is the route to employment solely through the behemoths that publish AAA games, costing millions to make and bring to market. With the viability of game creation tools now available to all through free licences for Unity, Unreal and others, there has not been a time since the inception of bedroom coders over thirty years ago where it has been easier to get into the industry.
The degree is structured to offer two distinct, yet complimentary pathways – Games Art and Games Development – designed to maximise students’ potential employability while allowing them to play to their strengths. It also allows for natural cross-fertilisation between the two, allowing students to build up mutual networks and awareness of each other’s roles.
The Games Art pathway will focus on developing learner's digital and practical art skills for game design and development.
“The past three years have been an absolute blast. I've gone from having a basic understanding of Game Design, to being a confident Games Programmer in such a short amount of time, with a strong understanding in Game Design theory, 3D Modelling, and Environment Design on top of all that!” Jake Willey, Alumni
“The last three years have been exceptional. I have gained many skills that are required to enter the gaming industry. The help and guidance from the tutors has been vital to my development. Having the freedom to hone my skills as an artist in this industry has been very rewarding.” Alex Johnson, Alumni
The course runs over three years, structured into 120 credits per year.
The first year will give you all the basic knowledge required to start your journey into the visual side of the Games Industry, providing you with skills in 2D art, Level Design, Game Mechanics, Game Design, Character Design and GUI Design.
The second year allows you to build on these skills in group based work where you will start to create polished and finished games. Alongside this, you will create narrative experiences, 3D assets and levels to a highly polished degree and Character Animation whilst also gaining a deeper understanding of the theory behind fun and games.
The final year is where you bring all the skills you have learnt in your Final Major Project, creating a fully featured game in order to sell your skills to the wider gaming industry. There is also a dissertation to complete and you will also be tasked with creating yourself on online portfolio to show off the skills and work you have produced across the breadth of the course.
There are no exam papers or tests - work is graded through practical assignments such as making games and the creation of various types of visual assets.
How to apply
You can no longer submit a new application for courses starting in 2019.
If you already have a 2019 application and are in Clearing, you can add this course as a Clearing choice in Track – contact the university or college first to check they have places.
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Nuns Corner Campus|
Points of entry
The following entry points are available for this course:
- Year 1
The Institute recognises a wide range of entry qualifications as being equivalent to A’ level standard; if students hold a qualification not listed above please contact the Institute's admissions team on +44 (0) 1472 311222 ext 434. International students must evidence they possess a satisfactory command of English language in terms of reading, writing, listening and are expected to have achieved Level B2 on the Common European Framework of Reference for Language (CEFR), as defined by UK Visas and Immigration.
|UCAS Tariff||80 points|
|Access to HE Diploma||P: 45 credits|
Students are also required to hold English and Maths GCSE at grade 4/grade C or equivalent.
Applicants for the Games Art pathway will be expected to show a portfolio of work that encompasses both practical and digital design.
In line with the widening participation brief and lifelong learning strategy, the Institute will also encourage applications from non-traditional learners who lack formal academic qualifications. All such non-traditional applicants will be interviewed, set an appropriate piece of work and a judgement made taking into account their academic potential and relevant experience.
Fees and funding
|Channel Islands||£8,500||Year 1|
|Northern Ireland||£8,500||Year 1|
Additional fee information
Clearing contact details
HE Admissions Office
Course contact detailsVisit our course page
0800 315 002
Learner Services/HE Admissions
0800 328 3631
Higher Education Department
0800 328 3631
Fax: 01472 315506879924