Computer Gaming Technology (with Foundation Year) Anglia Ruskin University

Undergraduate

Design graphics and games using artificial intelligence, 3D modelling and animation in our Games Development Studio – and create a portfolio of work to help launch your career. After spending a foundation year working on your general computer and study skills, you’ll move onto our BSc (Hons) course.
Forget the stereotypes – gaming isn’t just for teenage boys. Half of all gamers are female, and the average age is 31*. This means the industry is huge, and a variety of exciting jobs await you.

If you don’t have the qualifications you need for our three-year degree, this is exactly the same course but with the addition of a foundation year to get you up to speed.

Everything you design will build into a valuable portfolio to show employers when you graduate. You could even do a year’s work placement for extra practical experience and a head start in industry.

Here at Anglia Ruskin, you’ll study the theory and practical aspects of gaming and gain experience in the whole development process, from initial concepts to programming, testing and publication. You’ll use our Games Development Studio, which simulates a commercial working studio and features up-to-date hardware and software. We have GameMaker, 3DGameStudio, Unreal Tournament 3 Editor, Adobe Flash and Action Script, Java and C++, Microsoft XNA Game Studio, Visual C# Express, Microsoft Visual Studio, Photoshop, GIMP, 3ds Max, Blender, Fusion, Audacity, Second Life and Unity3D.

Eighteen per cent of the UK games industry is based in Cambridge**, so you’ll be surrounded by studios large and small. Many famous developers are based locally, including Sony, Frontier, Jagex, Inertia Game Studios, Eidolon Studios and PTM Games. Our department is also a member of TIGA, the association for games developers in the UK.

We host the annual Brains Eden Gaming Festival, when students from across Britain and Europe compete in teams to build games.

  • Qualification

    Bachelor of Science (with Honours) - BSc (Hons)

  • Study mode

    Full-time

  • Location

    Cambridge Campus

  • Start date

    17 September 2018

  • Duration

    4 years


Course details

Modules

Year one, core modules

Foundation Mathematics Core Skills Foundation Gaming Technology Fundamentals of Computing Foundation Audio Technology

Year one, optional modules

Game Development Essentials Electronic Essentials Analytical Essentials

Year two, core modules

Analytical Techniques for Games Developers Introduction to Game-Engine Technology Introduction to Programming Introduction to Computer Gaming Quality Assurance in Game Development

Year two, optional modules

Simulation in Games Acoustics, Sound and Music

Year three, core modules

3D Modelling and Animation Software Design and Implementation Object Oriented C++ Games Design and Development

Year three, optional modules

Interaction and Usability Audio for Games Advanced Acoustics and Psycho-Acoustics

Year four, core modules

Artificial Intelligence Professional Issues: Video Games and Society Emergent Gaming Technologies Final Project Professional and Entrepreneurial Portfolio

Year four, optional modules

Data Structures and Algorithms Mobile Technology Audio Programming

Assessment method

Throughout the course, we’ll use a range of assessment methods to help you and your tutors measure your progress. You’ll demonstrate your learning though the games you produce, but there will also be a mix of exams, personal learning plans and projects.


How to apply

This course is not accepting applications at this time. Please contact the provider to find out more.

Application deadlines

If your application is completed by the following date, it’s guaranteed to be considered:

15 January *

*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!

Application codes

You will need these codes when you add a choice to your application.

Course code I610
Institution code A60
Campus name Cambridge Campus
Campus code C

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We welcome applications from international and EU students, and accept a range of international qualifications.


Entry requirements

Qualification requirements

Qualification Offer Further information
UCAS Tariff 48 points UCAS Tariff points from a minimum of 1 A Level (or equivalent).
A level 48 UCAS Tariff points from a minimum of 1 A Level (or equivalent).
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) 48 UCAS Tariff points acquired from BTEC Level 3 Diplomas are accepted.
Access to HE Diploma Access to HE Diplomas at overall Pass grade are accepted.
Scottish Higher 48 UCAS Tariff points from Scottish Advanced Highers are accepted.
48 UCAS Tariff points from Scottish Highers are accepted.
GCSE/National 4/National 5 3 GCSEs at grade 4 or above (or A*-C), including English and Maths.
International Baccalaureate Diploma Programme 24 points

If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.0 (Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University.

Please click the following link to find out more about qualification requirements for this course

http://www.anglia.ac.uk/study/undergraduate/computer-gaming-technology-with-foundation-year

Fees and funding

Tuition fees

Channel Islands £9,250 Year 1
EU £9,250 Year 1
International £13,000 Year 1
England £9,250 Year 1
Northern Ireland £9,250 Year 1
Scotland £9,250 Year 1
Wales £9,250 Year 1

Additional fee information

http://www.anglia.ac.uk/student-life/help-with-finances/uk-eu-undergraduate#tuitionfees