Abertay University

Computer Game Applications Development Abertay University Degree level: Undergraduate

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Course summary

TEF Silver

Abertay University has opted into the TEF and received a Silver award.

Find out more about the TEF.

Computer programmers are the backbone of the games industry. Whether it's creating games and interactive experiences, scripting game mechanics or programming tools, you can be confident you will graduate with an excellent grounding in the computer games industry and beyond. Learn from staff with massive experience in the games industry. Work closely with local and global game studios on innovative development projects. Work and learn in a multi-disciplinary environment, alongside artists, designers and sound engineers. Develop the skills needed to become a highly sought-after games programmer, on a world leading course.

Course details

Modules

Core modules (subject to change over time) - Computer Architecture; Programming with C++; Mathematics for Application Development 1; Software Design; Data Structures & Algorithms 1; Mathematics for Application Development 2; Graphics Programming; Data Structures & Algorithms 2; Professional Project Planning & Prototyping; Network Systems for Games Development; Professional Project Execution and Honours Project. Other modules that may be offered (subject to change over time) - Games Programming; Games Programming & System Architectures; Graphics Programming with Shaders; Gameplay Mechanics Development; Artificial Intelligence and Applied Technologies.

Assessment method

You will spend around 12-15 hours per week in lectures, tutorials and laboratories. Lectures are used to present key concepts, theories and techniques. Tutorials and laboratory-based activities increase your understanding of the subject, and allow you to develop your competence and confidence in technological and theoretical work. During the course, you will be required to actively participate in group work, discussions, seminars, and private study. There is a mixed assessment strategy used on the course. Most modules are assessed through coursework, which may include project work and student-led presentations. Some modules use a mixture of coursework and formal examination.


How to apply

This course has limited vacancies, and is no longer accepting applications from some students. See the list below for where you normally live, to check if you’re eligible to apply.

England

Wales

Scotland

Northern Ireland

EU

International

Application deadlines

If your application is completed by the following date, it’s guaranteed to be considered:

15 January

*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!

Application codes

You will need these codes when you add a choice to your application.

Course code G450
Institution code A30
Campus name Abertay Campus
Campus code -

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Qualification Offer Further information
A level BBC For entry into Year 2 we would look for AAB to include Maths and Computing
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) DDM Creative Media Production
Electrical/Electronic Engineering
Engineering
IT
Art and Design

For entry into Year 2 we would be looking for D*D*D* Creative Media Production (Games Development) and AS Levels in Maths at B
Scottish Higher AABB
HNC (BTEC) M Entry into Year 2 with Creative Media Production (Computer Games Design) plus AS Level Maths at B

Entry into Year 1 with one of the following:-
3D Design plus AS Level Maths at B
Computing plus AS Level Maths at B
Computing & Systems Development plus AS Level Maths at B
Creative Media Production (Computer Games Animation) plus AS Level Maths at B
Graphic Design plus AS Level Maths at B
Interactive Media plus AS Level Maths at B
HND (BTEC) M Entry into Year 2 with one of the following:-
Creative Media Production (Computer Game Design) plus AS Level Maths at B

Entry into Year 1 with one of the following:-
Computing plus AS Level Maths at B
Computing & Systems Development plus AS Level Maths at B
Computing (Applications Development) plus AS Level Maths at B
Computing (Data Analytics) plus AS Level Maths at B
Computing (Intelligent Systems) plus AS Level Maths at B
Computing (Network Engineering) plus AS Level Maths at B
Computing (Security) plus AS Level Maths at B
Computing (Software Engineering) plus AS Level Maths at B
Creative Media Production (Computer Game Animation) plus AS Level Maths at B
International Baccalaureate Diploma Programme 30 points
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017) H2, H2, H3, H3
Scottish Advanced Higher AAB Entry into Year 2 to include Maths and Computing
Scottish HNC Pass Entry into Year 2 with an HNC in one of the following:-
Computer Games Development - Graded Unit A plus Scottish Higher Maths at B or Open University Essential Mathematics 1 at 60%

Entry into Year 1 with an HNC in one of the following:-
3D Computer Animation - Graded Unit A plus National 5 Maths at B
Computer Arts & Design - Graded Unit A plus National 5 Maths at B
Computing - Graded Unit A plus National 5 Maths at B
Interactive Media - Graded Unit A plus National 5 Maths at B
Scottish HND Pass Entry into Year 2 with an HND in one of the following:-
3D Computer Animation - Graded Unit A plus Scottish Higher Maths at B or Open University Essential Mathematics 1 at 60%
Computer Games Development - Graded Unit A plus Scottish Higher Maths at B or Open University Essential Mathematics 1 at 60%
Computer Science - Graded Unit A to include H171 Soft Dev: OOP or H16Y Soft Dev: Data Structures AND Higher Maths at B
Computing: Networking - Graded Unit A to include H171Soft Dev: OOP or H16Y Soft Dev: Data Structures AND Higher Maths at B
Computing: Software Development - Graded Unit A plus Scottish Higher Maths at B or Open University Essential Mathematics 1 at 60%
Computing: Technical Support - Graded Unit A to include H171Soft Dev: OOP or H16Y Soft Dev: Data Structures AND Higher Maths at B

Entry into Year 1 with an HND in one of the following:-
Computer Arts & Design - Graded Unit A plus National 5 Maths at B
Interactive Media - Graded Unit A plus National 5 Maths at B

Applicants should have National 5/GCSE Maths at grade B/5 or equivalent - National 5 Lifeskills Maths NOT accepted in lieu of Maths

Please click the following link to find out more about qualification requirements for this course

https://www.abertay.ac.uk/course-search/undergraduate/computer-game-applications-development/

English language requirements

We look for applicants to have achieved an overall IELTS score of 6.0 with no individual test lower than 5.5. Some degrees have higher requirements - refer to the 'entry routes' tab of each degree for more detail.

List of English Language Requirements

https://www.abertay.ac.uk/studying/informationforinternationalstudents/english-requirements/


Fees and funding

Tuition fees

EU £1,820 Year 1
International £14,600 Year 1
England £9,250 Year 1
Northern Ireland £9,250 Year 1
Scotland £1,820 Year 1
Wales £9,250 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Provider information

Visit our website

Abertay University
Bell Street
Dundee
DD1 1HG


Clearing contact details

Recruitment and International Team

Course contact details

Visit our course page
Recruitment and International team

01382 308080