Futureworks has opted into the TEF and received a Silver award.
The games industry is a double-edged sword in that while there are many exciting and diverse opportunities, it is also highly competitive. To address this, Futureworks has developed a Game Art degree which will produce graduates who have an extraordinarily wide skill set, thereby making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers.
Our experience in the industry made us realise that there was a clear need for a game art degree that merged traditional core art skills with 3D digital skills and also included an understanding of other roles within the game development process.
And this is that course.
HE Level 4 (Year 1):
Art Fundamentals (40 credits),
Visual Design 1 (20 credits),
Introduction to 3D Modelling for Games (40 credits),
Historical Contextual Studies (20 credits).
HE Level 5 (Year 2):
3D Character Art (40 credits),
3D Environment Art (40 credits),
Visual Design 2 (20 credits),
Contemporary Contextual Studies (20 credits).
HE Level 6 (Year 3):
Honours Project (40 credits),
Visual Design 3 (20 credits),
Game Engine Project (40 credits),
Personal and Professional Development (20 credits).
We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers.
The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of games, how it works and how you can make your mark on it.
How to apply
If your application is completed by the following date, it’s guaranteed to be considered:
15 January*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!
You will need these codes when you add a choice to your application.
|Campus name||Futureworks (Manchester Media School)|
This course may be available at alternative locations, please check if other course options are available
Points of entry
The following entry points are available for this course:
- Year 1
- Year 2
- Year 3
|UCAS Tariff||104 points|
|Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016)||DMM|
Additional entry requirements
Fees and funding
|Channel Islands||£9,250||Year 1|
|Northern Ireland||£9,250||Year 1|