Futureworks

Game Art Futureworks Degree level: Undergraduate Awarded by: University of Central Lancashire

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Course summary

TEF Silver

Futureworks has opted into the TEF and received a Silver award.

Find out more about the TEF.

The games industry is a double-edged sword in that while there are many exciting and diverse opportunities, it is also highly competitive. To address this, Futureworks has developed a Game Art degree which will produce graduates who have an extraordinarily wide skill set, thereby making them valuable as employees of either large game developers, or smaller independent game studios – or even as talented and in-demand freelancers.

Our experience in the industry made us realise that there was a clear need for a game art degree that merged traditional core art skills with 3D digital skills and also included an understanding of other roles within the game development process.

And this is that course.

Course details

Modules

HE Level 4 (Year 1):
Art Fundamentals (40 credits),
Visual Design 1 (20 credits),
Introduction to 3D Modelling for Games (40 credits),
Historical Contextual Studies (20 credits).

HE Level 5 (Year 2):
3D Character Art (40 credits),
3D Environment Art (40 credits),
Visual Design 2 (20 credits),
Contemporary Contextual Studies (20 credits).

HE Level 6 (Year 3):
Honours Project (40 credits),
Visual Design 3 (20 credits),
Game Engine Project (40 credits),
Personal and Professional Development (20 credits).

Assessment method

We want to do everything we can to prepare you for working within the creative industries, and this is reflected in the way we teach and assess you. The course is mostly coursework based, which means your tutors will be able to give you constant, constructive feedback. Presentation techniques will give you valuable experience of how to present your thoughts and ideas successfully and enthusiastically, so you are better at selling your ideas to prospective employers.

The written work is an important part of assessment and will improve your communication skills. A combination of lectures, tutorials, peer reviews, discussions and observations will ensure that you’re industry ready. External trips will present you with a wider range of topics and the opportunity to expand your portfolio, whilst guest speakers will help you to understand the world of games, how it works and how you can make your mark on it.


How to apply

Application deadlines

If your application is completed by the following date, it’s guaranteed to be considered:

15 January

*If you apply after this deadline, universities or colleges don’t have to consider your application if they’ve filled their spaces, so the sooner you apply, the better!

Application codes

You will need these codes when you add a choice to your application.

Course code I620
Institution code F98
Campus name Futureworks (Manchester Media School)
Campus code -

This course may be available at alternative locations, please check if other course options are available

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Entry requirements

Qualification requirements

Qualification Offer Further information
UCAS Tariff 104 points
A level BCC
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) DMM

As part of the selection process you may be required to declare any unspent criminal convictions. Please see https://futureworks.ac.uk/how-to-apply/degree-course/making-an-application/ for further details.

Please click the following link to find out more about qualification requirements for this course

https://futureworks.ac.uk/study/school-of-art-and-design/ba-hons-game-art/admissions/

Additional entry requirements

Interview

Interviewer: Mark Penman (Programme Leader)

Portfolio

For your portfolio we recommend including some observational drawing, ideally life drawings. For any work that is large format or difficult to scan please take clear well-lit photographs of the pieces.
As well as including work done for school or college we like to see personal art so feel free to include original character work, personal illustrations or original fan art (i.e. art not copied from something). Experience in digital drawing/painting or 3D is not necessary prior to starting the degree, but if you have explored any of these avenues already then we'd love to see them. We like to see 8 or more finished pieces and take the presentation of the work into account.


Fees and funding

Tuition fees

Channel Islands £9,250 Year 1
EU £9,250 Year 1
England £9,250 Year 1
Northern Ireland £9,250 Year 1
Scotland £9,250 Year 1
Wales £9,250 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Provider information

Visit our website

Futureworks
Riverside
New Bailey Street
Manchester
M3 5FS


Course contact details

Visit our course page
Admissions