Course summary
INTRODUCTION Welcome to BSc (Hons) Games Design with Development course with Foundation Year at the College of Esports. This course provides the opportunity to master the technical and creative processes that drive modern games. You’ll study games production, game mechanics, systems design, and AI while also learning how these elements integrate into the full production pipeline. Our programme emphasises practical, project-based learning, giving you the chance to create prototypes, solve complex design problems, and collaborate with artists and designers on cross-disciplinary projects that reflect industry standards. Teaching modules are bolstered by the unique CoEs TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports. WHY STUDY THIS COURSE? Studying the Games Design with Games Development course at the College of Esports offers you the chance to turn your passion for gaming into a professional career. The Foundation Year/Level 3 provides a strong academic and practical base, ensuring you are fully prepared to thrive in your undergraduate degree. Whether you are transitioning from a different field, returning to education, or looking to enhance your skills, the Foundation Year offers structured support in academic writing, research, and interpersonal skills. You will develop essential problem-solving, teamwork, and communication skills that are vital for success in higher education and your future professional career. From Level 4, you’ll gain a deep understanding of the systems, mechanics, and technologies that underpin interactive experiences, while also developing the creative problem-solving skills valued across the sector. Through project-based learning, you’ll build, test, and refine playable prototypes, learning how to optimise performance and deliver engaging gameplay. You’ll also work in collaborative teams, preparing you for the realities of game studio environments. Graduating from this course means leaving with the technical expertise, creative confidence, and professional portfolio needed to succeed in the games industry or wider tech sector. THE AIMS OF THIS COURSE:
- To provide the technical knowledge and creative skills required for a career in games development.
- To equip students with the ability to design and deliver playable games using industry-standard engines.
- To develop analytical and collaborative skills that prepare students to adapt to the evolving demands of the global games industry.
Modules
Foundation Year/30 Credit Units • Academic Skills and Personal Development. • Esports Contemporary Issues in Esports. • Employability Skills in Esports. • Leadership Through Esports Year 1 - Level 4 / 20 Credit Units Introduction to The Unreal Games Engine Fundamentals of Level Design in the Unreal Engine Games Design Fundamentals Games Production Introduction to The Unity Games Engine Games Prototyping in The Unity Engine Year 2 - Level 5 / 20 Credit Units Junior Games Development: Pre-Production Junior Games Development: Production Advanced Games Mechanics in the Unreal Engine Advanced Game Prototyping in the Unreal Engine UX and Interface Design Advanced Games Prototyping in The Unity Engine Year 3 - Level 6 / 20 Credit Units Final Year Project Senior Games Development: Pre-Production Senior Games Development: Production Technical Games Design for Esports Games User Research Modules are subject to change.
Qualified teacher status (QTS)
To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:
- Course does not award QTS
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- CE17
- Institution code:
- E71
- Campus name:
- College of Esports
- Campus code:
- -
Points of entry
The following entry points are available for this course:
- Foundation
- Year 1
International applicants
N/A
Entry requirements
Qualification requirements
UCAS Tariff - 48 points
Student Outcomes
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
England | £9535 | Year 1 |
Northern Ireland | £9535 | Year 1 |
Scotland | £9535 | Year 1 |
Wales | £9535 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Sponsorship information
We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit https://collegeofesports.ac.uk/school-college-partnership/
Provider information
College of Esports
Lee Valley VeloPark
Abercrombie Road
Queen Elizabeth Olympic Park
London
E20 3AB