Skip navigation
Games Design with Game Development with Foundation Year at College of Esports - UCAS

College of Esports

Degree level: Undergraduate
Awarded by: Health Sciences University

Games Design with Game Development with Foundation Year

Course summary

INTRODUCTION Welcome to BSc (Hons) Games Design with Development course with Foundation Year at the College of Esports. This course provides the opportunity to master the technical and creative processes that drive modern games. You’ll study games production, game mechanics, systems design, and AI while also learning how these elements integrate into the full production pipeline. Our programme emphasises practical, project-based learning, giving you the chance to create prototypes, solve complex design problems, and collaborate with artists and designers on cross-disciplinary projects that reflect industry standards. Teaching modules are bolstered by the unique CoEs TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports. WHY STUDY THIS COURSE? Studying the Games Design with Games Development course at the College of Esports offers you the chance to turn your passion for gaming into a professional career. The Foundation Year/Level 3 provides a strong academic and practical base, ensuring you are fully prepared to thrive in your undergraduate degree. Whether you are transitioning from a different field, returning to education, or looking to enhance your skills, the Foundation Year offers structured support in academic writing, research, and interpersonal skills. You will develop essential problem-solving, teamwork, and communication skills that are vital for success in higher education and your future professional career. From Level 4, you’ll gain a deep understanding of the systems, mechanics, and technologies that underpin interactive experiences, while also developing the creative problem-solving skills valued across the sector. Through project-based learning, you’ll build, test, and refine playable prototypes, learning how to optimise performance and deliver engaging gameplay. You’ll also work in collaborative teams, preparing you for the realities of game studio environments. Graduating from this course means leaving with the technical expertise, creative confidence, and professional portfolio needed to succeed in the games industry or wider tech sector. THE AIMS OF THIS COURSE:

  • To provide the technical knowledge and creative skills required for a career in games development.
  • To equip students with the ability to design and deliver playable games using industry-standard engines.
  • To develop analytical and collaborative skills that prepare students to adapt to the evolving demands of the global games industry.
Student Enhancement through our TRI-Curriculum Approach The College of Esports TRI-Curriculum is a unique and dynamic model designed to develop students not just academically, but professionally and personally. Your degree is just the beginning; the TRI-Curriculum equips you with the experience, insight, and professional confidence to make it count. It ensures that every learner builds the skills, networks, and real-world experience to thrive in their career. The TRI-Curriculum is embedded throughout the student journey and ensures every learner graduates World Ready through 3 core pillars: 1. CoEs Esports & Games Partnerships 2. Student Enhancement Opportunities 3. Student Placements & Internships College of Esports degrees are awarded by Health Sciences University.

Modules

Foundation Year/30 Credit Units • Academic Skills and Personal Development. • Esports Contemporary Issues in Esports. • Employability Skills in Esports. • Leadership Through Esports Year 1 - Level 4 / 20 Credit Units Introduction to The Unreal Games Engine Fundamentals of Level Design in the Unreal Engine Games Design Fundamentals Games Production Introduction to The Unity Games Engine Games Prototyping in The Unity Engine Year 2 - Level 5 / 20 Credit Units Junior Games Development: Pre-Production Junior Games Development: Production Advanced Games Mechanics in the Unreal Engine Advanced Game Prototyping in the Unreal Engine UX and Interface Design Advanced Games Prototyping in The Unity Engine Year 3 - Level 6 / 20 Credit Units Final Year Project Senior Games Development: Pre-Production Senior Games Development: Production Technical Games Design for Esports Games User Research Modules are subject to change.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
CE17
Institution code:
E71
Campus name:
College of Esports
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Foundation
  • Year 1

International applicants

N/A

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit https://collegeofesports.ac.uk/school-college-partnership/

Games Design with Game Development with Foundation Year at College of Esports - UCAS