Skip navigation
Esports Management at Sheffield Hallam University - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Please check the Sheffield Hallam University website for the latest information. Course summary

  • Learn the skills needed to manage Esport event experiences.
  • Prepare for a career in a multifaceted, exciting field.
  • Benefit from a unique blend of event management and media training.
  • Study the essential aspects of journalism, sports reporting, commentary and media management needed for esports.
  • Learn in our state-of-the-art Esports Lab and use our content creation suite.
  • Gain industry-accredited qualifications in Licensing (BIIAB) and Health and Safety (IOSH)
Esports is competitive video gaming where individuals or teams play against each other online and at spectator events. This innovative course focuses on developing students’ knowledge and practical portfolio whilst enhancing soft skills to become the next generation of leaders in Esports. The course brings together Esports culture, content creation, enterprise, contemporary issues in Esports, journalism, and events management. How you learn All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive. A variety of learning and teaching methods are used to help you develop the knowledge, understanding and skills needed for an esports career. The approaches vary between modules. They include formal lectures, seminars, problem-solving exercises, case studies, individual and group presentations and directed learning activities. Throughout, you’ll be taught by subject experts from esports, media and event management. You learn through • active and experiential learning • using critical thinking and problem-solving abilities, creativity and innovation • collaboration and team working • live projects — working with real clients to deliver consultancy-based projects, such as live Esports events • in our dedicated Esports Lab you will learn to use industry-spec equipment in our studio, gallery, and editing suite Applied learning Work placements Work experience is built into this course across all levels, and you will get the opportunity to go on a placement. This gives you real-world experience to prepare you for your future career. Live projects All the courses in the Sheffield Business School include a final-year consultancy project. Students on the BA Esports Management degree course will be working with clients to host a live Esport event. Networking opportunities Through the event management HUB, students on the Esports degree are able to participate in the various networking events that we host throughout the year to support students in making industry contacts. For example, in 2023 students attended Insomnia Gaming Festival and ESI Networking. Entrepreneur opportunities Students are able to use our state-of-the-art Esports lab facilities and content creation suite to develop their own events and businesses, whilst accessing support from the university's dedicated enterprise team.

Modules

Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances. You will be able to complete a placement year as part of this course. See the modules table below for further information. Year 1 Compulsory modules Applied Academic Skills Esports Event Management Esports Industry And Gaming Culture Esports Journalism And Casting Year 2 Compulsory modules Esports Content Creation And Media Communication Esports Enterprise Esports Event Safety And Risk Management Year 3 Optional modules Placement Year Final year Compulsory modules Esports Business Management Hot Topics In Events, Festivals, And Esports Live Esports Experience Strategic Experience Design

Assessment method

Coursework, Practical


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://www.shu.ac.uk/Courses/Event-Management/BA-Honours-Esports-Management/Full-time/

Additional entry requirements

Other

Please note that this information is subject to change without notice by Sheffield Hallam University.


English language requirements

TestGradeAdditional details
IELTS (Academic)7If English is not your first language you must have an IELTS score of 7.0 or above with a minimum of 6.5 in all skills or equivalent.

If your English language skill is currently below IELTS 7.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

Please click the following link to find out more about English language requirements for this course:

https://www.shu.ac.uk/Courses/Event-Management/BA-Honours-Esports-Management/Full-time/


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17155 Year 1
International £17155 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Our tuition fee for UK students on full-time undergraduate degree courses in 2025/26 is £9,535 per year. These fees are regulated by the UK government and therefore subject to change in future years. During your placement year you will pay a reduced fee of £1,200. If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found at https://www.shu.ac.uk/study-here/terms-and-conditions-and-student-regulations under student fees regulations. Our tuition fee for International/EU students starting full-time study in 2025/26 is £17,155 per year. During your placement year you will pay a reduced fee of £1,200. Please refer to our website for up-to-date information on costs and fees: https://www.shu.ac.uk/study-here/undergraduate/fees

Sponsorship information

Scholarships, discounts and bursaries may be available to students who study this course.

Esports Management at Sheffield Hallam University - UCAS