Course summary
Why choose this course? This course is designed to develop strong technical game development and project management skills to enhance your employability. The team work closely with organisations such as UK Games Fund, Games Wales and BAFTA Cymru to ensure that our students always have access to cutting-edge industry-related training and knowledge. The course is also fully accredited by the British Computing Society. We are home to the innovative Games Talent Wales programme and a UK regional Tranzfuser hub that is sponsored and supported by the UK Games Fund and UK Games Talent. Our business incubation centre is home to several award-winning student-owned game studios. With more than a decade of evolution behind it, students on this course will: Develop the technical skills that underpin games design, programming and the technical game art pipeline. Enjoy the benefits of close industry engagement with regular visits, notable guest speakers, presentations, discussion groups and social events. Gain valuable experience and insight into the game development process and the management of an independent game studio. Benefit from a personal mentor with games development experience to help develop your skills and knowledge. Have access to our in-house business incubation centre and the latest tools and technology in a specialist game development studio. Develop a professional game design portfolio and critical employability skills. Key Course Features: Our purpose-built Centre for the Creative Industries features specialist facilities, such as Game labs and studios with software such as Unreal Engine 5, Unity, Maya, Mudbox, Substance Painter/Designer, Visual Studio and Creative Cloud for creativity the wide spectrum of game production. Develop technical expertise across a variety of programming languages and software to implement complex mechanics in fully realised game products. Regular contact with game industry professionals through guest lectures, conferences, and national events. You will be taught by an award-winning teaching team with professional industry backgrounds and experience. Learn how to manage a professional game development team using industry-standard methodologies and practice. Work with the latest tools and technology in two specialist game development studios dedicated to designing, production, motion capture and VR. The course has an excellent track record for graduate employment with many ex-students going on to work at some of the world's most recognisable game studios. Gain valuable experience and insight into the game production process and the management of an independent game studio. Benefit from a personal mentor with games development experience to help develop your skills and knowledge. Support for indie company spin out through support, advise and potential funding through Games Talent Wales Develop your professional, communication, and entrepreneurial skills so that you are well equipped to enter a diverse and rapidly changing industry.
Modules
What you will study YEAR 1 (LEVEL 4) In the first year of study, you will be introduced to a variety of themes that relate to the development of game products across technical and design modules along with opportunities expand on your skills in a full game project. You will begin studying game design, 3D software and C++ programming in the first semester, and build on this to utilise Unreal Engine in semester 2 to create narratively inspired environments and trailers. MODULES • Game Design and Interaction • Game Asset Production • Programming Fundamentals • Game Environments & Narrative Design • Games Technology • Game Industry and Agile Production YEAR 2 (LEVEL 5) The second year of study will build of the foundations of the first and will encourage you to start to specialise in a specific area. In the first semester, you will study two specialist modules and explore the world of programming and developing games in a more detailed way, including starting to create C++ based game projects with Unreal Engine. In the second semester, the focus will shift to student-led, multi-disciplinary 3D game project in which you will be required to manage and deliver a significant vertical slice of a 3D game whilst maintaining a professional management methodology. MODULES • Games Programming • Mobile Game Development • Asset Production for Game Engines • Serious Game Design • Group Project • Indie Studio Management YEAR 3 (LEVEL 6) The final year of the course will further build on your subject specialisms, as the course starts to explore what graduate opportunities you have in the games industry – whether that be in a larger studio or in your own indie studio. You will have final core and specialist training modules; however, the area of development will be through the large-scale games project which will run from the start of the year until the summer. MODULES: • Game Industry Specialist • Advanced Games Programming • Advanced Asset Production and Technical Art: • Advanced Game Design and User Engagement • Project The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
Assessment method
Teaching & Assessment This course is portfolio focused and as such, there are no formal exams. Instead, students will focus on developing technical and theoretical skills via practical assignments and research & development activities. Assessment methods include the production of digital (and non-digital) games, writing technical and academic reports, compiling and analysing production data, giving presentations, writing code, producing 3D models and audio files. At higher levels of the course, students will also be required to provide statistical evidence of work hours with supporting evidence as part of key assessment outcomes. TEACHING AND LEARNING Independent learning is an important aspect of all modules, as it enables students to develop both their subject-specific and key skills. Independent learning is promoted through the use of digital management tools such as Jira, and through feedback given to students, which takes several forms including small group and one-to-one discussions. Wrexham University is committed to supporting our students to maximise their academic potential. We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available. In terms of particular needs, the University’s Inclusion Services can provide appropriate guidance and support should any students require reasonable adjustments to be made because of a recognised prevailing disability, medical condition, or specific learning difference.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- G451
- Institution code:
- G53
- Campus name:
- Wrexham (Main Campus)
- Campus code:
- W
Points of entry
The following entry points are available for this course:
- Year 1
- Year 2
- Year 3
International applicants
If you require a Student Visa (formerly referred to as Tier 4 visa) to study in the UK, please apply through Centurus at https://centurusone.com/apply/1111. Please note if you do require a student visa and you do not proceed to submit your application via the correct application portal, we cannot guarantee that an application via UCAS will be processed.
Entry requirements
Qualification requirements
UCAS Tariff - 96 - 112 points
A level - CCC - BBC
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - MMM - DMM
Access to HE Diploma - D: 0 credits M: 45 credits P: 0 credits
Scottish Higher - CDDDDD
AS
Scottish Advanced Higher - DDD
International Baccalaureate Diploma Programme
Welsh Baccalaureate - Advanced Skills Challenge Certificate (last awarded Summer 2024)
Extended Project
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
Leaving Certificate - Ordinary Level (Ireland) (first awarded in 2017)
Cambridge International Pre-U Certificate - Principal
Wrexham University takes into account a variety of qualifications and experience when considering applications to our programmes. If you are unsure if the qualifications you currently hold will be accepted for entry, or if you're not sure you'll achieve the required UCAS Tariff points, please contact us at [email protected] for further advice and guidance.
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9250 | Year 1 |
Northern Ireland | £9250 | Year 1 |
Scotland | £9250 | Year 1 |
Wales | £9250 | Year 1 |
Channel Islands | £9250 | Year 1 |
Republic of Ireland | £9250 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Wrexham University
Plas Coch
Mold Road
Wrexham
LL11 2AW