Computer Games Development at Manchester Metropolitan University - UCAS

Course summary

Our computer games development degree is designed to help you become a games programmer. From the word go you’ll be hands-on, designing and programming games as you prepare for an exciting career at the cutting-edge of interactive digital content. In our state-of-the-art facilities, you’ll develop traditional computer science skills, such as programming and maths for computing, as well as specialist games development and design techniques. You’ll also study all types of games software, from the programming of game mechanics, to high-level development tools such as Unity and Unreal Engine. At the same time, you’ll be learning about game logic and architecture, the production of game prototypes, and the processes used to design and develop games in industry. We've designed the course to ensure direct relevance to the computer games industry and to provide you with opportunities to showcase your work to potential employers. Throughout the course you’ll build up a portfolio of work that you can showcase when you come to apply for games development roles in industry. With game jams and lots of opportunities for work experience to hone your skills, by the time you leave us you’ll be well on your way to becoming a player in the action-packed world of computer games. FEATURES AND BENEFITS

  • Top 3 UK university for Animation and Game Design courses. (Guardian 2023 University League Table. Includes courses from across the Faculty of Science and Engineering, School of Digital Arts and School of Art.)
  • Gain computer science skills through the innovative vehicle of game programming and design.
  • Develop your project management, team working and communication skills, helping to enhance your employability.
  • Take the four-year placement route and you’ll spend your third year on industrial placement, boosting your employment prospects. This may be subject to availability.
  • Experience what it’s like to work as part of a professional team, finding solutions to complex problems via group projects.
  • We are investing £115m to transform the way we teach and you learn in the Faculty of Science and Engineering. Open from Autumn 2023, our new Dalton building will enhance collaboration between students, staff and industry and provide improved teaching spaces, including a new computing and mathematics studio.
  • We have a games lab equipped with gaming chairs, keyboards and mice used for our eSports events, an animation lab with a green-screen area and a user experience lab with an eye-tracking system.
  • We offer a wide range of student support initiatives, including drop-in sessions, lecture recordings, video tutorials and a dedicated support laboratory.

How to apply

This course is not accepting applications at this time. Please contact the provider to find out more.

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Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

GCSE grade C/4 in English Language or Level 2 Functional Skills English and GCSE grade C/4 in Mathematics or Level 2 Functional Skills Mathematics.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information
Computer Games Development at Manchester Metropolitan University - UCAS