Computer Games Development (with a foundation year) at Staffordshire University - UCAS

Course summary

Are you a keen programmer who wants to learn about games development in general, as well as technical games programming skills? This course is suited to those who aspire to work in an indie games studio or develop mobile games, and is also good preparation for a career as a software developer in the wider computing industry. As members of the PlayStation® First Academic Program run by Sony, we have access to professional development hardware and software tools. Using industry standard games engines such as UDK and Unity, you’ll gain experience in developing games from an initial concept to finished product. You will then pitch your games to commercial studios such as Playground Games, Team 17 and Media Molecule. As a graduate of this course you will be well equipped to work in the games industry as a gameplay programmer or indie developer. You will also have the skills to work in the wider computing industry as a software developer. Many graduates from the Games Programming Scheme are currently working in companies such as Activision, Rockstar, Traveller’s Tales, Codemasters and others. On successful completion of study, we will issue the following award: BSc (Hons) Computer Games Development.

Modules

Foundation Year Core: Games Design Foundations; Games Engine Foundations; Introduction to Games Scholarships; Introduction to Collaborative Enterprise; Programming Foundations Year One Core: C# Scripting for Games Engines; Fundamentals of Games Development; Introduction to Asset Creation; Mechanics Prototyping; Production Process and Pipeline; Programming Fundamentals Year Two Core: Artificial Intelligence for Video Games; C++ for Engines; Junior Collaborative Games Development; Tools Development; VFX for Video Games Year Two Optional: Audio Development; Mixed Reality for Engines; User Interface Design and Implementation Year Three Core: Games Development Project; Senior Collaborative Games Development; Mobile Games Development; Prototyping for Technical Designers Year Three Optional: Advanced Game Artificial Intelligence; Multiplayer Games Development; Procedural Content Generation

Assessment method

Your course will provide you with opportunities to test your understanding of your subject informally before you complete the formal assessments that count towards your final mark. Each module normally includes practice or ‘formative’ assessments, for which you receive feedback from your tutor. Practice assessments are developmental and any grades you receive for them do not count towards your module mark. There is a formal or ‘summative’ assessment at the end of each module. This includes a range of coursework assessments, such as essays, reports, portfolios, performance, presentations, final year, independent project and written examinations. The grades from formal assessments count towards your module mark.


How to apply

Application codes

Course code:
I623
Institution code:
S72
Campus name:
Staffordshire University (Stoke Campus)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Foundation

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
EU £16750 Year 1
International £16750 Year 1

Additional fee information

For further details of what is and is not included in your tuition fees please visit www.staffs.ac.uk/undergraduate/fees/
Computer Games Development (with a foundation year) at Staffordshire University - UCAS