Course summary
The games industry is one of the fastest expanding areas of media and with it comes unique opportunities for composers and sound designers. MFA Video Game Music and Audio will prepare you to enter the industry as both a video games composer and sound designer, complete with all the skills you need to create and implement fully interactive music and sound design using industry standard game engines and middleware. During this comprehensive Master of Fine Arts degree course, you will cover the skills taught in both our MA Composing for Video Games and MA Sound Design for Video Games degree courses. Preparing you for the career you deserve This course covers every aspect of the video game music and audio world, exploring both linear and interactive music as well as sound design. It will prepare you for a career anywhere in the game audio industry, giving you the creative and technical skills from both a composer’s and sound designer’s perspective. On this course, you will learn:
- The essential technical and creative skills required to compose music and create sound effects for video games in a fully interactive setting.
- How to compose for a wide variety of game genres, from mobile puzzle games through to action and racing games.
- To create and implement weapon, impact, and vehicle sounds.
- How to use inexpensive field recording equipment to produce atmospheres, spot-effects and Foley, as well as using sounds from commercial sound libraries.
- To use Wwise to implement your music and audio interactively in functional Unity games, many specially designed or licensed for the course - including commercial releases.
- Collaborative, business, and remote working skills which are vital in such a connected global industry.
Modules
Students will complete these core modules: Module 1 – Foundations of Game Audio Module 2 – Game Audio Technologies Module 3 – Research Skills & Critical Reflection Module 4 – Contemporary Games Composition Module 5 – Creative Interactive Music Systems Module 6 – Interactive Audio Module 7 – Advanced Adaptive Music Module 8 – Elective 1 Module 9 – Elective 2 Final Major Project or Dissertation
Assessment method
All assessments will be practical coursework.
Entry requirements
Applicants are required to have successfully completed an undergraduate degree in any subject. A limited number of places are available for non-degree holders (See website for more details).
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Sponsorship information
ThinkSpace Education tries to provide exceptional value to all students both in the UK and the rest of the world. Our fee structure is extremely competitive and, as such, does not allow us as much room for bursaries or scholarships as some providers. However, on occasion, we do award part scholarships to exceptionally talented applicants, particularly those from disadvantaged or under-represented groups, to help them fulfil their potential. If you would like to be considered, please make this clear in your application by filling in the accompanying 'Bursary Application Form'.
Provider information
ThinkSpace Education
119 Third Avenue
Almodington
Chichester
PO20 7LB