International Esports Business & Digital Media (with Foundation Year) at College of Esports - UCAS

College of Esports

Degree level: Undergraduate
Awarded by: University College of Osteopathy

International Esports Business & Digital Media (with Foundation Year)

Course summary

INTRODUCTION Welcome to International Esports Business & Digital Media course focusing on developing your Talent, Resilience and Identity in the context of the exciting and international world of esports via our unique TRI-Curriculum approach. This course examines esports from several perspectives, namely competitive game play, digital psychology, media law, and international business. WHY ARE WE DIFFERENT & UNIQUE? The College of Esports is a new boutique university-level institution for a modern world: **A world first in higher education dedicated to the world of esports Exclusive Higher Education accreditation with British Esports Association An iconic campus set within Queen Elizabeth Olympic Park Our TRI-Curriculum** WHY STUDY THIS COURSE? This exciting degree combines your enthusiasm for esports and gaming with contemporary academic subject of media allowing you to learn through the lens of your passion. Your modules have been carefully selected to create an enjoyable and engaging journey as a student. This blend will provide a strong foundation in all that is media within the context of esports and ensure that via your TRI-Curriculum you will be able to apply your knowledge with work experience from an early stage. Your modules of Social Media Management and Communication Technologies are in demand and can be put into practice in year one with our external partners. Our new module of Understanding Digital Media & Analytics allows you to evidence and quantify the outcomes of your skills and capabilities. Supported by Entrepreneurship in Esports you will be encouraged to work upon your own business ideas with our support. Importantly, the ability to apply your knowledge into the esports industry from your first year will help to create a strong personal portfolio of evidence and track record of your work and achievements to support employability. Thus, we will work together on your exit strategy from the early stages in your degree programme. Our new academic areas such as Digital Psychology in Esports and Esports Online Safety & Duty of Care dovetail perfectly with traditional subjects such as Content Creation and Media Crisis Management. Your highly interactive Media Crisis Management module ensure your own digital footprint is correctly managed. They complement with Esports & Social Enterprises, plus your learnings from year one to be able to further stretch your options and opportunities to work and engage with the esports sector. In your final year, the subject of Strategic Communications will ensure that you understand how to put into practise your knowledge to date; with Media Law & Intellectual Property providing you and your employer the confidence of protecting your online value. The aims of this course are: To prepare your career in the global esports business or further study with the skills of enquiry, within an evidence-based practice-led knowledge applied interdisciplinary curriculum and performative research framework. Foundation Year - Level 3 / 30 Credit Units

  • Academic Skills and Personal Development
  • Esports Contemporary Issues in Esports
  • Employability Skills in Esports
  • Leadership Through Esports
Year 1 - Level 4 / 20 Credit Units
  • Approaches to Personal and Professional Development
  • Social Media Management
  • Communication Technologies
  • Entrepreneurship in Esports
  • Understanding Digital Media Data & Analytics
  • International Esports Business Environment
Year 2 - Level 5 / 20 Credit Units
  • Enquiry Based Learning and Research Practice
  • Digital Content Creation
  • Digital Psychology in Esports
  • Esports & Social Enterprises
  • Esports Business and Events
  • Media Crisis Management
Year 3 - Level 6 / 20 Credit Units
  • Research Project
  • Managing Esports Online Communities
  • Professional Development Placement
  • Strategic Communications
  • Esports Brand Management
  • Media Law & Intellectual Property

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

This course is not accepting applications from students requiring a Student visa. For more information, please contact the course provider.

Application codes

Course code:
Institution code:
Campus name:
College of Esports
Campus code:

Points of entry

The following entry points are available for this course:

  • Foundation

International applicants


Entry requirements

Qualification requirements

Fees and funding

Tuition fees

England £37000 Whole course
Northern Ireland £37000 Whole course
Scotland £37000 Whole course
Wales £37000 Whole course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports; as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Association, we complement perfectly the progression from the accredited BTEC in Esports by Pearson. Thus, ensuring that your students progress from one accredited course to another in a seamless manner. This progression between these two accredited environments provides you with confidence as the current custodian of your students’ future. Schools and colleges that are part of this programme benefit of the following: Opportunity for your students to access the College of Esports tuition fee scholarships: we can work with you on specific criteria that is important to your school or college Co-branded information (and use of CoEs logo) for your institutional-community to demonstrate progression for your students and College of Esports at your own recruitment events Access to the unique Leadership in Esports Qualification (worth 16 UCAS points) that can be delivered to your students whilst studying with you at Level 3 The ability to hold events within our campus and gaming arena facilities Guaranteed interview for all your students wishing to attend the College of Esports Your school or college to attend student experience days Bespoke student visits to our campus Access to our guest speaker series

International Esports Business & Digital Media (with Foundation Year) at College of Esports - UCAS