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Digital Media Culture and Technology at Royal Holloway, University of London - UCAS

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Course summary

The BA Digital Media Culture and Technology blends creative practice, technical skills, and media theory at Royal Holloway's Media Arts department. You can learn to code, create websites, apps, games, 3D models, digital narratives, and work with AI. All while exploring the social, cultural, political, ethical, and other implications of digital technologies. This degree will ensure you can navigate a fast changing technological world, while providing essential skills to shape what happens next. Worlds of social media, gaming, media streaming, digital art, big data, and government are shaped by computer networks, algorithms, artificial intelligence, and technological standards are all driving a technological revolution while redefining what it means to be human. This degree helps you to excel in digital production within a broad range of industries, across a fast changing technological domain. Our graduates have gone on to work with Google, TikTok, and BBC Radio 1, the Labour Party, Joe Media, Capgemini, KPMG, and social media fame. As a member of our academic community, you can use our vast network of connections after you leave. Also, our emphasis on project-based learning means you will make connections with many other students. The possibilities for graduates of DMCT are vast. The UK's creative industries are its fastest-growing economic sector with an annual economic contribution of £124.6bn, according to official UK government figures. By 2030, this industry is estimated to grow by 50% and add a million new jobs. This degree will prepare you for an exciting new career in that lucrative world. We offer a wide range of core and optional modules to tailor your degree to your interests. In the first year, you'll study the history of digital media, creative coding, web and game design, and media theory. In the second year, you'll work on a data visualisation project, explore narrative structures in screen-based media, produce a three-day digital festival, and learn about digital aesthetics and software politics. In the third year, you will be supported to produce an advanced digital media project or dissertation, with optional modules that expand possibilities for your career. Emphasis on project-based learning. Study how digital media works on both aesthetic and technical levels. Industry involvement from our outstanding networks. Immersion in 24-7 state-of-the-art media arts facilities. From time to time, we make changes to our courses to improve the student and learning experience. If we make a significant change to your chosen course, we’ll let you know as soon as possible.

Modules

Please refer to our website for information: https://www.royalholloway.ac.uk/studying-here/undergraduate/media-arts/digital-media-culture-and-technology-ba/

Assessment method

Your course will be assessed by a combination of examinations and in-course assignments in the form of essays or presentations.


How to apply

Application codes

Course code:
P300
Institution code:
R72
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Combinations of qualifications will be considered on an individual basis, please contact us on [email protected] to discuss your situation


Student Outcomes

Operated by the Office for Students
70%
Employment after 15 months (Most common jobs)
90%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

EU £25900 Year 1
England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
International £25900 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

The tuition fee for Home (UK) undergraduates is controlled by Government regulations. The fee for the academic year 2025/26 is £9,535. This figure is the fee for EU and international students starting a degree in the academic year 2025/26. Royal Holloway reserves the right to increase tuition fees annually for all students. For further information see fees and funding and the terms and conditions. These estimated costs relate to studying this particular degree at Royal Holloway during the 2025/26 academic year and are included as a guide. Costs, such as accommodation, food, books and other learning materials and printing, have not been included.

Sponsorship information

https://www.royalholloway.ac.uk/studyhere/undergraduate/feesandfunding/bursariesandscholarships/home.aspx

Digital Media Culture and Technology at Royal Holloway, University of London - UCAS