Creative Computing (Gaming) (Professional Placement Year) at Bath Spa University - UCAS

Bath Spa University

Degree level: Undergraduate

Creative Computing (Gaming) (Professional Placement Year)

Course options

Course summary

Shape playable worlds that inform, persuade and entertain.

  • Learn the essentials of games design and development as part of your Creative Computing course.
  • Create unique and surprising indie games that deploy industry-standard tools, techniques and publication routes.
  • Explore the role of game engines outside of games, and the emerging world of ‘serious games’.
Build a firm understanding of coding, interactive design and digital creativity, while developing skills in game making. You’ll graduate with a stunning portfolio of digital work, made with the latest tools and techniques used in the creative industries. The gaming pathway celebrates the vibrancy of the Bath and Bristol games scene. You’ll learn from creative technologists and regional industry specialists, and contribute to exciting projects with independent games studios and freelance developers. Emerging highly employable, you’ll hold a diverse skills ‘toolkit’ that gives you an edge on typical computing or games design graduates. More about the Professional Placement Year A Professional Placement Year (PPY), traditionally known as a sandwich year, is where a student undertakes a period of work with an external organisation for between 9-13 months. The placement occurs between the students' second and third years of undergraduate study. Students can engage in up to 3 placements to make up the total time and are required to source the placement(s) themselves with support from the Careers & Employability Team.

Modules

Year 1 - Master the basics. Start your journey through Creative Computing (Gaming) by developing key skills in computing and digital design. We provide an induction to computer science (binary, hardware, operating systems, networking) and probe the social and ethical consequences that are distinct to the digital age. Weekly tech workshops expose you to the basics of web development, physical computing (Arduino, Raspberry Pi) and object-oriented programming. Specific modules on creative problem solving, interface design and coding for the visual arts enrich your understanding of how creativity and computing combine. Year 2 - Begin to specialise. We teach you principles of effective games design and assembly using a selection of retro and current titles, interactive tools and game engines. You’ll encounter the practical aspects of 2D / 3D asset creation, level construction and rule making, while considering the creative strategies and marketing decisions that underpin today’s games industry. Your games specific learning is accompanied with an in-depth ‘code lab’ that spotlights the C programming languages. Elective modules provide space to improve programming literacy, interface with creative companies, and experiment with some of the latest consumer grade interactive devices. Year 3 - This is your Professional Placement year. Year 4 - Kickstart your career. You’ll enhance your specialist gaming knowledge, while setting yourself up for success in the tech / creative industries. Two thirds of your time is spent developing significant digital artefacts. These works become the showcase pieces of a compelling, industry-focused creative portfolio. Optional modules target interdisciplinary collaboration, professional development and enterprise engagement.

Assessment method

Creative Computing (Gaming) is almost entirely coursework assessed. You’ll deliver a varied and balanced collection of artefacts including game slices, prototype software, experiment portfolios, digital interfaces, interactive stories and web apps. Project work is supported by contextual essays, reflective commentaries, sketchbooks, reports, pitches, presentations, debates and b/vlogs.


How to apply

Application codes

Course code:
RTFG
Institution code:
B20
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 4

Entry requirements

Qualification requirements


English language requirements

TestGradeAdditional details
IELTS (Academic)6IELTS 6.0 - for visa nationals, with a minimum score of IELTS 5.5 in each element.

Student Outcomes

Operated by the Office for Students
65%
Employment after 15 months (Most common jobs)
80%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
Republic of Ireland £9250 Year 1
EU £16905 Year 1
International £16905 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Creative Computing (Gaming) (Professional Placement Year) at Bath Spa University - UCAS