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Artificial Intelligence for Games at Falmouth University - UCAS

Course summary

Break new ground in the application of AI for games. Are you captivated by artificial intelligence and eager to delve into its multifaceted applications? Immerse yourself in our dynamic MSc course, where you’ll gain an in-depth understanding of how to harness AI in games and cultivate a diverse skill set applicable across the broader spectrum of the gaming industry. This engaging master's course in Artificial Intelligence for Games seamlessly integrates classical AI and cutting-edge machine learning, providing you with a comprehensive toolkit to navigate the evolving landscape of intelligent systems in gaming and beyond. Join us on a journey where theory meets hands-on practice, preparing you for a rewarding career at the intersection of AI, machine learning and the exciting world of game development. Study at Falmouth:

  • Build your skills by devising AI for games, both in solo and co-creative contexts
  • Study in one of the largest dedicated games studio spaces at any UK university, guided by leading researchers in AI and experienced developers and programmers from industry
  • Engage in studio practice alongside peers from a range of disciplines, attend workshops and practical classes and collaboratively realise game projects
  • Gain technical and transferable expertise in preparation for a successful and impactful career in this revolutionary field

Assessment method

Assessment for the Artificial Intelligence for Games MSc is 100% coursework. Learning is situated in an environment that mirrors the industry, helping to prepare you for working in a game studio environment. Assessments are composed of practical activities underpinned by critical analyses of the workflows and practices applied in the module to further support your learning. Module leaders and supervisors will be available to guide and support you through your assessments to enhance your relevant technical and academic skillsets.


Entry requirements

We welcome applicants with varied qualifications, but typically you’ll need an undergraduate degree in computing, software engineering, game programming or related fields. You’ll also need experience in computer programming. Our typical applicants hold an undergraduate degree of 2:2 or above, or equivalent experience. Applicants should also have GCSE Mathematics and GCSE English Grade 4 (C), or equivalent. We’ll also welcome your application if you have formal or 'certified' learning (such as training courses not run by universities or colleges) and learning from work experience or self-study. This is called Accreditation of Prior Learning (APL), and should have been gained within the last five years, and be equivalent to the learning outcomes of our minimum entry qualifications. APL applicants using experience to apply should note there is an application fee for entry with advanced standing or with exemption from specific modules or credit.


Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Artificial Intelligence for Games at Falmouth University - UCAS