Course summary
This course is for people who want to design technology that meets user needs, creating interactive systems that are useful, easy-to-use and engaging. It is for people who get frustrated when they interact with unnecessarily complicated websites, mobile apps or other interactive systems and want to improve them. This course will help you appreciate design technology based on an understanding of users' needs and ensure that the products you and others design meet those needs. Objectives This course will help you to:
- Understand the latest academic research, theories and techniques in Human-Computer Interaction (HCI), User Experience (UX), usability and Interaction Design.
- Think about design in new ways - recognising that there are many 'right' ways to design interactive systems.
- Gain a mix of theoretical and practical knowledge, along with the necessary skills and experience to create engaging user experiences.
- Study modules that cover the entire user-centred design and evaluation process - from understanding user needs, to designing interactive systems that meet those needs, to evaluating the usability of those (and existing systems) through user research.
Modules
During the 12-month full-time option, you attend all the taught modules during Semesters 1 and 2, and complete your Project within the 12-month period of the degree. During the 28-month part-time option, you attend half the modules in a first 12-month period, followed by the other half the next year. Core Modules
- Inclusive Design (15 credits)
- Understanding User Interactions (15 credits)
- Evaluating Interactive Systems (15 credits)
- Interaction Design (15 credits)
- Research Methods and Professional Issues (15 credits)
- Information Architecture (15 credits)
- Design Justice (15 credits)
- Web Design and Development (15 credits)
- Creativity in Design (15 credits)
- Data Visualisation (15 credits)
- Individual Project (60 credits)
Assessment method
Your course will be delivered through a combination of lectures, online activities, workshops and tutorials as well as undertaking an independent project. Assessment is within each module, including the dissertation. Assessment methods vary according to the nature of the material. A combination of individual written assignments, exercises and unseen written examination is the norm, but some modules may use other methods, including individual practical exercises and group work projects. Many assessments have an element of choice, allowing students to focus on aspects of interest to them.
Entry requirements
- An upper second-class honours degree in any subject, the equivalent from an international institution or three-plus years of UX-related industry experience - A practical background in computing technologies is useful, but not essential - Previous experience in Human-Computer Interaction or User Experience Design is not necessary - Programming experience is not necessary. INTO City, University of London If you do not meet the entry requirements, INTO City, University of London offers a range of academic and English language programmes to help you prepare for study at City, University of London. You will learn from experienced teachers in a dedicated international study centre. These programmes are designed for international students who do not meet the required academic and English language requirements for direct entry. To prepare for this degree course, learn more about the Graduate Diploma in Informatics.
Fees and funding
Tuition fees
EU | £12500 | Year 1 |
England | £6500 | Year 1 |
Northern Ireland | £6500 | Year 1 |
Scotland | £6500 | Year 1 |
Wales | £6500 | Year 1 |
International | £12500 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
City, University of London
Northampton Square
City of London
EC1V 0HB