Course summary
Choosing the MA Games Art course at the University of Bedfordshire (UoB) is a transformative step towards a developing a career in the games development industry or enhancing the skills in your current portfolio. The curriculum is expertly crafted to balance theoretical foundations with practical applications. This immersive learning environment allows you to apply your knowledge to real-world challenges, build a robust project portfolio, and gain invaluable insights. Our MA Games Art program is developed in close collaboration with industry. Unlike many other programs, UoB emphasizes career-powered education, integrating practical experiences that prepare you to excel immediately upon graduation. The course is taught by experts from the School of Art and Creative Industries and the School of Computer Science and Technologies and is led by the Creative Technologies subject team which has record of success in developing the subject at Undergraduate level – leading to excellent NSS results and graduate outcomes. Along with a dedicated team of subject specialist Lecturers there are dedicated labs for Creative Technologies focused on Games Console Development and Games Art and Animation content creation in the School of Computer Science and Technologies, and a Stop-motion animation studio, media computing room and studio space in the School of Art and Creative Industries. This is supported by additional facilities for Motion Capture, Immersive Technologies, Digital Fabrication. The Schools also have a strong research base and the majority of the subject team are qualified at PhD level as experts in their domains. The School includes faculty members recognized as leaders in other domains of, arts, design and computing and in related fields such as Human Computer Interaction, Immersive Media, Digital Arts and Design. This means you will be taught by subject experts who bring both deep knowledge and practical experience to the classroom, creating a high-level learning environment design.
Entry requirements
Candidates should have a good undergraduate degree at Honours level or equivalent in computer games development, games art, digital arts, computer animation or cognate areas, and English Language as appropriate, e.g. IELTS 6.0 or equivalent. International applications will be assessed using UKBA AND University of Bedfordshire policy, check English language requirements at: www.beds.ac.uk/english-language. Candidates with other non-cognate degrees will be asked to show evidence of skills or relevant experience to the subject via a portfolio submission (in the form of digital document). IELTS score: IELTS overall score of 6.0 with 5.5 in each element. International applications will be assessed using UKBA AND University of Bedfordshire policy, check English language requirements at: www.beds.ac.uk/english-language
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Sponsorship information
For information on postgraduate funding, please visit: https://www.beds.ac.uk/howtoapply/postgraduatestudy/postgraduate-fees-and-funding
Provider information
University of Bedfordshire
Park Square
Luton
LU1 3JU