Esports Coaching & Management (with Foundation Year) at College of Esports - UCAS

College of Esports

Degree level: Undergraduate
Awarded by: University College of Osteopathy

Esports Coaching & Management (with Foundation Year)

Course summary

INTRODUCTION Welcome to College of Esports BA (Hons) Esports Coaching & Management course which focuses on developing your talent, resilience, and identity as an individual in the industry. This course examines esports from several perspectives, namely competitive coaching and development, sports psychology, and player welfare. WHY ARE WE DIFFERENT & UNIQUE? The College of Esports is a boutique university-level institution for a modern world:

  • A world-first in higher education dedicated to the world of esports and gaming.
  • Exclusive university-level partner of the British Esports Federation.
  • An iconic campus set within Queen Elizabeth Olympic Park.
  • Our unique TRI-Curriculum approach.
WHY STUDY THIS COURSE? The Foundation Year (year 0) provides an alternative route for those unable to meet the traditional entry requirements for a three-year degree or are returning to education later in life. This exciting degree combines your enthusiasm for esports and gaming with esports coaching and management; allowing you to learn through the lens of your passion. Your modules have been carefully selected to create an enjoyable and engaging journey as well as being challenging for you as a student, whilst combining best-practice coaching knowledge from traditional elite sport and business. This blend will provide a strong foundation in all that is coaching and management within the context of esports and ensure that via your TRI-Curriculum, you will be able to apply your knowledge through work experience within the industry from an early stage. Your modules such as ‘Fundamentals of Esports Coaching' and 'Foundation of Teaching and Learning’ allow you to put your skills into practice from year one. Importantly, the ability to vocationally apply your knowledge into the esports industry from your first year will help to create a strong personal portfolio of evidence, and track record of your work and achievements to support employability. Thus, we will work together on your exit strategy from early in your degree programme. As you progress into your second year, our academic areas such as ‘Player Psychology in Esports’ and ‘Movement Science for Esports’ dovetail perfectly with the more traditional subjects such as ‘Esports, Regulation & Risk’ and your Inclusion module. As your journey matures into your final year, our newly developed subjects of ‘High-Performance Esports Coaching’ and ‘Player Management Welfare’ will pull together all your knowledge in preparation for your exciting career. The aims of this course are:
  • To prepare you for a career in the global esports business or further study.
  • To prepare you to adapt and thrive in life’s continuously changing environments, employment and an increasingly diverse global society.
  • To prepare your moral and ethical compass through opportunities to reflect personally and professionally, make an active contribution as global citizens.
Foundation Year - Level 3 / 30 Credit Units Academic Skills and Personal Development Esports Contemporary Issues in Esports Employability Skills in Esports Leadership Through Esports Year 1 - Level 4 / 20 Credit Units Approaches to Personal and Professional Development Foundations of Leadership and Management in and through esports Motor Control, Motor Learning, Growth and Development Fundamentals of Esports Coaching Foundations of Teaching and Learning International Esports Business Environment Year 2 - Level 5 / 20 Credit Units Enquiry Based Learning and Research Practice Movement Science for esports Player Psychology in Esports Esports & Social Enterprises Inclusion for Special Educational Needs and Disability Esports Regulation, Rules and Risks Year 3 - Level 6 / 20 Credit Units Research Project Managing Esports Online Communities Professional Development Placement Strategic Esports Development Player Management & Welfare High Performance Esports Coaching

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

This course is not accepting applications from students requiring a Student visa. For more information, please contact the course provider.

Application codes

Course code:
Institution code:
Campus name:
College of Esports
Campus code:

Points of entry

The following entry points are available for this course:

  • Foundation

International applicants


Entry requirements

Qualification requirements

Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £37000 Whole course
Northern Ireland £37000 Whole course
Scotland £37000 Whole course
Wales £37000 Whole course

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.

Sponsorship information

We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit

Esports Coaching & Management (with Foundation Year) at College of Esports - UCAS