Escape Studios

Degree level: Undergraduate
Awarded by: University of Kent

BA The Art of Computer Animation (2D)

Make sure you check on the university, college or conservatoire website for any updates about course changes as a result of COVID-19.

Course summary

Join the expanding animation industry. We're excited to launch a brand new 2D Animation pathway for our BA (Hons)/MArt The Art of Computer Animation programme. In recent years, 2D Animation has experienced a significant revival, both in the UK and overseas, as studios including Blue Zoo, Aardman Animation and Brown Bag Films are creating wonderful films and experiences using the latest tools. The industry demand for more 2D Animators in recent years has been phenomenal. We are therefore delighted to help develop future talent in this exciting area through our new 2D pathway. We're expanding our 2D animation capacity using digital tools such as ToonBoom Harmony, Adobe Animate and Blender. Do you like the challenging of imbuing a collection of pen strokes and colours with personality, using it to tell a story, and conjuring real emotions? Bring your characters to life from day one - working in industry-style studios using the latest tools and techniques and working as part of a team on high-quality creative projects. You'll have intensive, hands-on tutorials with industry-trained tutors who, alongside practising animation professionals, will provide regular feedback on your work. You'll graduate studio ready, with a professional portfolio of work to show employers, and a degree awarded by the University of Kent.

Course details


All our Escape Studios undergraduate students study common modules in their first year. This will, help to give you the all-round skills you’ll need to begin your journey to becoming a professional. FIRST YEAR (LEVEL 4) Creative Foundations - (30 credits - project module) Creative Foundations - (30 credits - craft module) Video Game Art - Core (15 credits - core module) Computer Animation - (15 credits - core module) Compositing for VFX - (15 credits - core module) 3D for VFX - (15 credits - core module). SECOND YEAR (LEVEL 5) From your second year, you’ll start to specialise in 2D computer animation and work in teams on industry-style projects. Computer Animation (2D) - Pro (30 credits) Computer Animation (2D) - Advanced (30 credits) Specialism (15 credits) Industry Studio Project (45 credits). THIRD YEAR (LEVEL 6) By your third year, you’ll be working in a team just like a fully-functioning independent studio, alongside developing an in-depth knowledge of your chosen specialisation. Advanced Specialism (30 credits) Professional Practice (30 credits) Professional Studio Project (60 credits). For a summary of each module please see the course page of our website: Detailed module specifications can be downloaded from:

Assessment method

Formative assessment: The majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and do not count towards your overall module mark. Summative assessment breakdown: For Level 4 and 5 modules, your assessment will be split into two parts; 75% Product - You will be required to create a product (short computer animation, rendered image of a 2D or 3D object composited shot, etc.) to a specified brief, then present it in front of a panel and demonstrate how you have met the learning outcomes in your work. 25% Retrospective - You will be required to write a reflective analysis and present this for moderation and assessment. Level 6 One module will be assessed just like level 4 and 5 modules; for two other modules (Advanced Specialism, Professional Practice), 100% of the mark will be based on a self-evaluative portfolio. In order to progress to the next stage (from first to second year, and from second to third year), you will have to achieve 120 credits at the end of the academic year. For further information, please see the Student Handbook:

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

You can no longer submit a new application for courses starting in 2022.

If you already have a 2022 application and are in Clearing, you can add this course as a Clearing choice – contact the university or college first to check they have places.

Application codes

Course code:
Institution code:
Campus name:
Escape Studios
Campus code:

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

This course is not available to students who require a student visa to study in the UK.

Entry requirements

Qualification requirements

Additional entry requirements


English language requirements

TestGradeAdditional details
IELTS (Academic)6.56.0 in reading and writing, 5.5 in speaking and listening

Unistats information

Operated by the Office for Students
Student satisfaction
Employment after 15 months (Most common jobs)
Go onto work and study

The student satisfaction data is from students surveyed during the Covid-19 pandemic. The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1

Additional fee information

£9,250 per year for a 2022 entry* (please refer to the website for the most up-to-date information) *Please note tuition fees for subsequent years of your programme may change
BA The Art of Computer Animation (2D) at Escape Studios - UCAS