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Games Design at University of Chester - UCAS

Course options

Course summary

Our Games Design degree is tailored for those who are passionate about crafting immersive gaming experiences and want to emerge as industry-ready professionals with a powerful blend of skills, knowledge, and hands-on experience. Studying game design at Chester will give you everything you need to succeed—from learning programming and scripting to honing your game and level design skills. You'll explore artistic and professional techniques all while using the exact tools, software, and development processes employed by top game studios. You'll also create full, portfolio-ready work, integrating all taught skills into individual and group-based projects. Taking a collaborative approach to learning, you'll study alongside students on our Games Development course, enabling you to explore a wider range of perspectives and ideas. This allows you to gain a deeper understanding of how every role contributes to the creation of computer games, setting you up for success in the diverse world of game development. The course is situated in the School of Computer and Engineering Sciences. This is a forward-thinking school that prioritises student satisfaction and employability. The University is known for its high-quality teaching, and the staff on our course are no exception. Our team of experienced lecturers brings both research and industry experience to the course. Ralph Ferneyhough, in particular, has 20 years of experience in the games industry and has contributed to over 30 published commercial games.

Modules

For the latest example of curriculum availability on this degree programme please refer to the University of Chester's Website.

Assessment method

There will be a broad range of assessment methods so that students are exposed to the different types of tasks they might encounter in the workplace. These will include coursework in the form of programming projects, software artefacts, portfolios of work, written work (e.g. essays) and presentations. In some modules, students will encounter class tests and practical assessments. We continuously review the assessment methods used in order that they adequately prepare students for graduate-level employment.


How to apply

Application codes

Course code:
I620
Institution code:
C55
Campus name:
Chester
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Entry requirements

Qualification requirements

GCSE grade C/4 or above in Maths is also required. The University of Chester considers a wide range of Level 3 qualifications and a wide range of professional / vocational qualifications. Welsh Baccalaureate Advanced will be recognised in our offer. We will also consider a combination of A Levels and BTECs/OCRs.


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

EU £9535 Year 1
England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

The University may increase these fees at the start of each subsequent year of your course in line with inflation at that time, as measured by the Retail Price Index. These fee levels and increases are subject to any necessary government, and other regulatory, approvals.
Games Design at University of Chester - UCAS