Course summary
Our BSc (Hons) Games Computing with Virtual and Augmented Reality programme is designed for students wishing to combine their study of Games Computing with a focus on the game technologies of the future. The programme aims to prepare students to contribute to the growing development and interest in extended reality, with a focus on interaction, immersiveness, and entertainment. By combining core computer science and game development skills with an additional focus on extended reality, the course aims to create developers who are equipped to address the increasing demand for extended reality as a platform for game technologies. The course also aims to develop a skillset that is applicable to the wider spectrum of the digital sector. Beyond learning how to develop software, students can also develop an understanding of the interaction between the computer and its user, and how to design an engaging experience.
Modules
In the first year, students have the opportunity to study the fundamental areas of computer science and games development. This includes programming fundamentals, maths for computing, and games development. In the second year, there is in-depth study expected in areas of games computing, such as advanced programming, concept development, user experience design, and artificial intelligence, alongside a focus on game development for virtual and augmented reality. As well as completing a games development project in the third year, students can choose from a range of specialist optional modules, including Physics Simulation, Parallel Programming; Autonomous Mobile Robotics; Image Processing; and Cross-Platform Development.
Assessment method
The programme is assessed through a variety of means, including in-class tests, coursework, projects, and examinations. The majority of assessments are coursework-based, reflecting the practical and applied nature of games computing science. The weighting given to each assessment method may vary across each academic year. The University of Lincoln aims to ensure that staff return in-course assessments to students promptly.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- G406
- Institution code:
- L39
- Campus name:
- Lincoln (Main Site)
- Campus code:
- L
Points of entry
The following entry points are available for this course:
- Year 1
- Year 2
- Year 3
Entry requirements
Qualification requirements
UCAS Tariff - 104 points
A level
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DMM
Access to HE Diploma
Scottish Higher
International Baccalaureate Diploma Programme - 28 points
GCSE/National 4/National 5
T Level - M
The University accepts a wide range of qualifications as the basis for entry and will consider applicants who have a mix of qualifications. We also consider applicants with extensive and relevant work experience and will give special individual consideration to those who do not meet the standard entry qualifications.
Student Outcomes
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
EU | £17900 | Year 1 |
Republic of Ireland | £17900 | Year 1 |
England | £9535 | Year 1 |
Northern Ireland | £9535 | Year 1 |
Scotland | £9535 | Year 1 |
Wales | £9535 | Year 1 |
Channel Islands | £9535 | Year 1 |
International | £17900 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
University of Lincoln
Brayford Pool
Lincoln
LN6 7TS