Skip navigation
Computer Games Art at Anglia Ruskin University - UCAS

Course summary

Develop art skills relevant to the fast-moving games industry including sculpting, modelling, texturing, characters and environments. Discover how to use visual research, creative experimentation and technical development to forge a career as a computer games artist. You’ll learn how to move from concept to game-ready assets, bringing your work to life using industry-leading software including Unreal Engine 5, Autodesk Maya, ZBrush and the Adobe Substance Painter. Our course is accredited by TIGA, the trade association representing the gaming industry in the UK. Study in a region renowned for computer games, with 26 games companies in Cambridge alone (source: Ukie Games Map, January 2024). Attend exciting industry events including games jams, industry talks, and festivals including our annual Gamebridge. Explore different aspects of digital art, helping you specialise and future-proof your career. Work collaboratively in a development studio environment that reflects the professional workplace. Study on a course that's a member of the Unreal Academic Partner programme, recognising university courses that are committed to providing ongoing, high-quality educational opportunities. Careers Gain the skills to land a career in the gaming industry, and open doors to other sectors, including VFX, film, animation, television and motion graphics. 82% of the UK computer games industry is educated to at least undergraduate level, according to UKIE’s 2022 census – so completing this degree is highly likely to boost your employment prospects. Graduation doesn’t have to be the end of your time with us. You might stay at ARU and study for a Masters, such as our MA Games Development (Art). Take advantage of our Alumni Scholarship and get 20% off your fees. We offer hands-on practical opportunities through work-based projects, internships and placements with companies like ARM, Sony Computer Entertainment Europe, Frontier and Just Flight. You’ll also improve your prospects with ‘live briefs’ and guest speakers from tech giants like Sony, Jagex and Frontier. Teaching Start the course by discovering the core skills and processes that computer games artists use, and understand where creative vision and technology meet. You’ll also meet the challenge of translating concept images into game-ready 3D assets. Later in the course you’ll study in a studio environment, developing your skills in rendering and lighting techniques to expand the expressive range of your artwork. Finally, you’ll develop artefacts for your portfolio, take on live briefs for industry partners, and complete a Major Project that will bring together all your skills and knowledge.

Modules

Year 1: Game Concepts and Analysis; Digital Sculpting for Games; Introduction to Game Art; Game Art Creation; Into ARU. Year 2: Collaborative Games Development; Specialised Practice in Games Art; Technical Development for Games; Ruskin Module. Year 3: Studio Practice for Games; Major Project for Games. Modules are subject to change and availability.

Assessment method

You’ll show your progress through a combination of written and practical work.

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • The Independent Game Developers' Association

How to apply

Application codes

Course code:
W281
Institution code:
A60
Campus name:
Cambridge Campus
Campus code:
C

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We welcome applications from international and EU students, and accept a range of international qualifications.

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

http://www.anglia.ac.uk/study/undergraduate/computer-games-art

Additional entry requirements

Interview

Portfolio


Student Outcomes

Operated by the Office for Students
65%
Employment after 15 months (Most common jobs)
85%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

https://www.aru.ac.uk/student-life/preparing-for-study/help-with-finances/undergraduate https://www.aru.ac.uk/study/tuition-fees
Computer Games Art at Anglia Ruskin University - UCAS