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Creative Computing at University of Southampton - UCAS

Course options

Course summary

About this course Design and build innovative digital experiences that bring art, science, and technology together on our creative computing degree. You'll get the experience you need to succeed in creative digital industries, using sculpture and fabrication, textiles, and 3D printing. Build your strengths and skills in team production and design systems thinking. You'll use industry-standard technology and philosophical and ethical approaches throughout this creative computing course. Creating digital projects that relate to culture, society, and the environment. Our employability-focused curriculum gives our Arts graduates the opportunity to learn in an industry-standard environment and gain the skills which makes them successful in their future careers. This is reflected in the Graduate Outcomes where 92% of our Arts graduates were in employment or further study 15 months after graduation (Graduate Outcomes 2022/2023, published in 2025) Key features of the course:

  • Access to a range of equipment including virtual reality, augmented reality, robot design and programming systems, as well as fabrication and construction.
  • Work directly with the research labs focusing on social and collaborative computing.
  • Meet guest speakers and take part in industry events and projects across the whole Winchester School of Art.
  • Chances to showcase your work both in the UK and internationally.
  • Optional study trips abroad and in the UK, to visit museums, galleries, and industry events
Student Support You’ll be taught by supportive experts who know you as an individual. Small-group seminars and personal tutors will help you build confidence. Beyond academics, you’ll have access to wellbeing resources, peer mentoring, and careers advice, all in a friendly, welcoming community. Further information The BSc Creative Computing is a three-year, full-time course at our Winchester School of Art . You can also apply to add a year abroad or year in industry, extending your degree to four years. For details, visit our course page.

Modules

Over the three years of this Creative Computing course, you will explore a broad range of creative digital industries building your strengths and skills in team production and design systems thinking. Year 1: Creative Computing !: Introduction to Programming; Introduction to Digital Culture; Algorithmic Thinking & Methods; Pervasive Media Exploration Year 2: Creative Computing II: Applied Programming; Creative Industries; Interactivity & Play; Collaborate Year 3: Final Project; Experimental Practice & Research; Prototyping, Presentation & Evaluation; Professional Planning You will also have opportunities to tailor your learning through student-selected year in employment or year abroad. For a full list of modules available please visit the course page.

Assessment method

The learning activities for this course include the following: lectures classes and tutorials coursework individual and group projects independent learning (studying on your own)


How to apply

Application codes

Course code:
W280
Institution code:
S27
Campus name:
Winchester School of Art
Campus code:
W

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

Find out about equivalent entry requirements and qualifications for your country: https://www.southampton.ac.uk/uni-life/international/your-country.page

Entry requirements

Qualification requirements

In addition to those qualifications listed, we also accept a pass in an Art & Design foundation programme. We welcome applicants with other qualifications eg. European Baccalaureate. You will be expected to attain an A level equivalent standard. The University of Southampton requires all applicants to achieve at least a Grade 4 in English and Mathematics GCSEs (taken in England) or a Grade C in both subjects (where taken in Northern Ireland or Wales). Some degree subjects stipulate specific additional GCSE minimum grades, which will be specified as part of the individual degree programme entry requirements. For more details on the suitability of your qualifications or foundation programme please contact the Faculty of Arts and Humanities Admissions Team at [email protected]

Additional entry requirements

Portfolio


English language requirements

TestGradeAdditional details
IELTS (Academic)6.5with no component below 6.0

All programmes at the University of Southampton are taught and assessed in the medium of English (other than those in modern foreign languages). Therefore, all applicants must demonstrate they possess at least a minimum standard of English language proficiency.

Find out more about the University’s English Language requirements

https://www.southampton.ac.uk/studentadmin/admissions/admissions-policies/language.page


Student Outcomes

Operated by the Office for Students
80%
Employment after 15 months (Most common jobs)
92%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535* Year 1
Northern Ireland £9535* Year 1
Scotland £9535* Year 1
Wales £9535* Year 1
Channel Islands £9535* Year 1
Republic of Ireland £9535* Year 1
EU £27400 Year 1
International £27400 Year 1

*This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Please see our website for further details and updates: www.southampton.ac.uk/uni-life/fees-funding.page
Creative Computing at University of Southampton - UCAS