Concept Art for Games and Film at Staffordshire University - UCAS

Course summary

Concept Art for Games and Film is ideal if you're interested in a career in game arts and concept creation, and have strong drawing and painting skills. This degree is designed to prepare you for working within the thrilling and rapidly advancing entertainment industry. It’s perfect if you wish to mix the artistic, creative and technical skills required to be a 2D or concept artist in either the games or film industry. Our academics are experts in painting, life drawing, digital sculpting, 3D modelling, animation, lighting and rendering, digital compositing, digital painting, games scripting, motion capture, cinematography and post-production. As members of the games industry body TIGA, we provide access to some of the latest technology in game art development. You will use our purpose-built HD TV studio, green screen studios, post-production suites, state-of-the-art digital cinema cameras, HD cameras, motion capture studio, Unreal games engines, and Wacom graphic tablets. On successful completion of study, we will issue the following award: BA (Hons) Concept Art for Games and Film

Modules

Year One Core: 3D Asset Development; Character Concept Design; Digital Painting Theory and Practice; Environment Concept Design; Fundamentals of Technical Drawing; Life Drawing: Anatomy and Fundamentals Year Two Core: Creature Concept Design; Digital Sculpting Techniques; Junior Collaborative Games Development; Life Drawing: Character and Costumes; Mastering Study to Concept; Vehicle and Prop Design Year Three Core: Games Art and Concepts Live Brief and Employability; Games Development Project; Senior Collaborative Games Development Year Three Optional: Advanced Character and Creature Sculpture; Character Design for Production; Environment Design for Production; Keyframe Illustration for Production

Assessment method

Your course will provide you with opportunities to test your understanding of your subject informally before you complete the formal assessments that count towards your final mark. Each module normally includes practice or ‘formative’ assessments, for which you receive feedback from your tutor. Practice assessments are developmental and any grades you receive for them do not count towards your module mark. There is a formal or ‘summative’ assessment at the end of each module. This includes a range of coursework assessments, such as essays, reports, portfolios, performance, presentations, final year, independent project and written examinations. The grades from formal assessments count towards your module mark.


How to apply

Application codes

Course code:
I614
Institution code:
S72
Campus name:
Staffordshire University (Stoke Campus)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Additional entry requirements

Portfolio


Student Outcomes

Operated by the Office for Students
75%
Employment after 15 months (Most common jobs)
80%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
EU £16750 Year 1
International £16750 Year 1

Additional fee information

For further details of what is and is not included in your tuition fees please visit www.staffs.ac.uk/undergraduate/fees/
Concept Art for Games and Film at Staffordshire University - UCAS