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Games Art at Coventry University - UCAS

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Course summary

This course aims to help you learn to create game art that combines creativity and coding skills, building immersive environments for interactive adventures. Are you an aspiring games artist ready to master visual storytelling, design immersive environments and understand how art drives gameplay within a collaborative industry? If yes, then this course could be the right fit for you.

  • Learn visualisation techniques for character, environment and concept design.
  • Explore storytelling, spatial design, anatomy and world-building.
  • Develop industry-ready art skills in a studio-style setting.
Why you should study this course
  • Learn to master visual development for games, from concept sketches to fully realised characters and environments.
  • Work with animators and illustrators to sharpen drawing, perspective and storytelling skills.
  • Experiment with VR/AR and cutting-edge tools like Unreal Engine and Unity.
  • Tailor your creative practice with opportunities for placements or international study.
  • Build a standout portfolio with support from industry-savvy tutors and studio-style projects.
Where our graduates work As a graduate, you may find employment as a character designer, animator, environment designer or concept artist. Previous graduates have started successful careers in the games industry, this includes working for the likes of Rocksteady and Applio. Some students may choose to enter the teaching profession after PGCE study and others go into further study: into our own postgraduate programmes or elsewhere within the UK or internationally. Please visit our website for the most up-to-date information.

Modules

This course has a common first year. The common first year enables you to work alongside students doing similar courses to you, to widen your knowledge and exposure to other subject areas and professions. You will have the opportunity to collaborate with other students, so you can share your insights and experience which will help you to develop and learn. If you discover an interest in a specific subject you have studied, upon successful completion of your first year, you could swap degrees with another course in your common first year (subject to meeting progression requirements). Year One Modules: Hack Lab and Creative Play Interactive Narratives and Immersive Experiences Concept Development, Prototyping and Design Skills Lab Year Two Modules: Experimental Games Project The Creative Workshop Environment Design and Storytelling Digital Painting and Concept Art for Games Development Sandwich Year: There’s no better way to find out what you love doing than trying it out for yourself, which is why a work placement2 can often be beneficial. Work placements usually occur between your second and final years of study. They’re a great way to help you explore your potential career path and gain valuable work experience, whilst developing transferable skills for the future. Final Year Modules: Designing Game Worlds: Theory, Art and Innovation Signature Project: Defining Your Game Art Style Illustration for Games: Concept and Promotional Art Professional Game Art Portfolio We regularly review our course content, to make it relevant and current for the benefit of our students. For these reasons, course modules may be updated.

Assessment method

Teaching and learning methods may include: Lectures  Seminars  Tutorials  Presentations  Group projects  Workshops  Practical studio sessions  Practical workshop sessions.


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

We’re here to help you achieve your study goals. If your qualifications or expected levels of grades differ from those outlined above, chat with our admissions team and between us we will explore the possibilities open to you. We accept a range of qualifications and our study experience is designed to give you options and support from the start. Contact us via our website to find out more.

Additional entry requirements

Portfolio


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9535* Year 1
Northern Ireland £9535* Year 1
Scotland £9535* Year 1
Wales £9535* Year 1
Channel Islands £9535* Year 1
Republic of Ireland £9535* Year 1

*This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Additional costs/fee information Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website . Studying this course with a sandwich year incurs an additional £1,500 fee (£1,800 for international students) to cover your academic support throughout your placement year. For full international fees and the most up to date information about tuition fees, please check the relevant course page of the Coventry University website.
Games Art at Coventry University - UCAS