Course summary
Concept Art for Games and Film is ideal if you're interested in a career in game arts and concept creation, and have strong drawing and painting skills. This degree is designed to prepare you for working within the thrilling and rapidly advancing entertainment industry. It’s perfect if you wish to mix the artistic, creative and technical skills required to be a 2D or concept artist in either the games or film industry. Our academics are experts in painting, life drawing, digital sculpting, 3D modelling, animation, lighting and rendering, digital compositing, digital painting, games scripting, motion capture, cinematography and post-production. As members of the games industry body TIGA, we provide access to some of the latest technology in game art development. You will use our purpose-built HD TV studio, green screen studios, post-production suites, state-of-the-art digital cinema cameras, HD cameras, motion capture studio, Unreal games engines, and Wacom graphic tablets. On successful completion of study, we will issue the following award: BA (Hons) Concept Art for Games and Film
Modules
Year One Core: 3D Asset Development; Character Concept Design; Digital Painting Theory and Practice; Environment Concept Design; Fundamentals of Technical Drawing; Life Drawing: Anatomy and Fundamentals Year Two Core: Creature Concept Design; Digital Sculpting Techniques; Junior Collaborative Games Development; Life Drawing: Character and Costumes; Mastering Study to Concept; Vehicle and Prop Design Year Three: Placement Year Four Core: Games Art and Concepts Live Brief and Employability; Games Development Project; Senior Collaborative Games Development Year Four Optional: Advanced Character and Creature Sculpture; Character Design for Production; Environment Design for Production; Keyframe Illustration for Production
Assessment method
Your course will provide you with opportunities to test your understanding of your subject informally before you complete the formal assessments that count towards your final mark. Each module normally includes practice or ‘formative’ assessments, for which you receive feedback from your tutor. Practice assessments are developmental and any grades you receive for them do not count towards your module mark. There is a formal or ‘summative’ assessment at the end of each module. This includes a range of coursework assessments, such as essays, reports, portfolios, performance, presentations, final year, independent project and written examinations. The grades from formal assessments count towards your module mark.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- I613
- Institution code:
- S72
- Campus name:
- University of Staffordshire (Stoke Campus)
- Campus code:
- -
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 112 - 120 points
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
England | £9535 | Year 1 |
Northern Ireland | £9535 | Year 1 |
Scotland | £9535 | Year 1 |
Wales | £9535 | Year 1 |
Channel Islands | £9535 | Year 1 |
EU | £16750 | Year 1 |
International | £16750 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
University of Staffordshire
College Road
Stoke on Trent
ST4 2DE