Course summary
Why choose this course? This skill-based degree is ideal for those wishing to pursue a career in the game art and associated design industries. The degree explores all key aspects of game art production processes using a variety of techniques from 2D concepts to 3D production on screen. This includes 3D modelling, sculpting, level design and mixed screen-based media. You will:
- Have the opportunity to collaborate with game developers and enterprise students.
- Have access and utilise industry standard software and techniques, as well as working with Unreal Engine
- Be guided and supported by an award-winning team of lecturers on live projects
- Be given the chance to apply for funding, attend EGX trade fair, and enter competitions to showcase your portfolio.
- Gain experience in the design skills and techniques used to bring projects from concept to screen through digital painting, 3D modelling, 3D sculpting, 3D animation and game engine.
- Develop a mix of design and technical skills like environment/character design and creation, 3D modelling, texturing, level design, level creation, live briefs, and games production.
- Gain a sound knowledge of game and concept art, with an emphasis on innovation, design and creativity rather than the programming and technical aspects of the gaming industry.
- Use the latest industry-standard software.
- Have the opportunity to get hands-on work with industry professionals on real-world projects to help develop your skills and experience.
- *Study a course that is part of a subject area rated 3rd in the UK and 1st in Wales for satisfaction with teaching, and 2nd in the UK and 1st in Wales for satisfaction with the course in the Computer Science and Information Systems subject league tables, The Guardian University Guide 2022.
- Includes a foundation year to prepare you for further study.
- Enjoy the benefits of close industry engagement with regular visits, notable guest speakers, presentations, discussion groups and social events.
- Gain valuable experience and insight into the game development process and the management of an independent game studio.
- Benefit from a personal mentor with games development experience to help develop your skills and knowledge.
- Have access to our in-house business incubation centre and the latest tools and technology in a specialist game development studio.
- Develop a professional game art portfolio and critical employability skills.
- Develop your professional, communication, and entrepreneurial skills so that you are well equipped to enter a diverse and rapidly changing industry.
- Strong links with industry and professional bodies such as Skillset, NAHEMI and various associations. Our Creative Futures modules play host to a large range of visiting guest speakers from the creative industries.
- There are industry-focused visits to gain first-hand insight into how creative media companies function and the variety of employment opportunities that are available in the development of your career aspirations. There are also other study trips to festivals and Video Game expos.
- Opportunities to enter competitions.
- Our purpose-built Centre for the Creative Industries features specialist facilities, such as our TV studio with green screening, and software such as Maya, Mudbox, Unreal Engine 4, Substance Painter/Designer and Creative Cloud for creating Game Art and playable levels.
- There is strong pastoral care within a friendly creative community with an emphasis on team building and collaborative work. Contact time with tutors is high with enthusiastic and supportive staff who are knowledgeable, research-active practitioners.
Modules
YEAR 0 (LEVEL 3) • Design and Technology • The Skills You Need • Game Studies • Game Design Fundamentals • Game Design Project • Contextual Studies YEAR 1 (LEVEL 4) MODULES • Game Asset Production • Game Design & Interaction • Game Industry & Agile Production Methodologies • Character Design and Digital Sculpting • Game Design Workshop • Game Environments and Narrative Design YEAR 2 (LEVEL 5) MODULES • 3D Modelling & Animation for Game Engines • Real-time Environmental Art for Game Engines • Digital Sculpting for Game Engines • Group Project • Serious Games Technology • Indie Studio Management and Game Production YEAR 3 (LEVEL 6) MODULES • Advanced 3D Modelling & Animation • Game Design, Marketing and Monetisation • AAA Asset Production • Future Technologies • Project The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.
Assessment method
Teaching & Assessment This course is portfolio focused and as such, there are no formal exams. Students will focus on developing technical and theoretical skills via practical assignments and research & development activities. Assessment methods include the production of digital (and non-digital) games, writing technical and academic reports, compiling, and analysing production data, giving presentations, writing code, producing 3D models and audio files. At higher levels of the course, students must also provide statistical evidence of work hours with supporting evidence as part of key assessment outcomes. TEACHING AND LEARNING On this course teaching and learning is designed to support students from a variety of backgrounds with diverse needs and to promote the supportive learning environment and pastoral care the School of Art and Design provides. Timetabling is developed to help learning, teaching and assessment methodologies and provide clear and effective feedback to students. There is strong support for students with learning differences and who can also receive additional help from support assistants through Student Support Services. The programme is structured to enable you to work in a multidisciplinary manner, to be flexible and enable you to develop individually. This is supported by a personal tutor/tutorials system that provides you with guidance throughout all aspects of the programme. Wrexham Glyndŵr University is committed to supporting our students to maximise their academic potential. We offer workshops and support sessions in areas such as academic writing, effective note-making and preparing for assignments. Students can book appointments with academic skills tutors dedicated to helping deal with the practicalities of university work. Our student support section has more information on the help available. In terms of particular needs, the University’s Inclusion Services can provide appropriate guidance and support should any students require reasonable adjustments to be made because of a recognised prevailing disability, medical condition, or specific learning difference.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- 305D
- Institution code:
- G53
- Campus name:
- Wrexham
- Campus code:
- -
Points of entry
The following entry points are available for this course:
- Year 1
- Year 2
International applicants
If you require a Student Visa (formerly referred to as Tier 4 visa) to study in the UK, please apply through Centurus at https://centurusone.com/apply/1111.
Entry requirements
Qualification requirements
UCAS Tariff - 80 - 112 points
A level - CDD - BBC
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - MMP - DMM
Access to HE Diploma
Scottish Higher
AS
Scottish Advanced Higher
International Baccalaureate Diploma Programme
Welsh Baccalaureate - Advanced Skills Challenge Certificate (last awarded Summer 2024)
Extended Project
Leaving Certificate - Higher Level (Ireland) (first awarded in 2017)
Leaving Certificate - Ordinary Level (Ireland) (first awarded in 2017)
Cambridge International Pre-U Certificate - Principal
Wrexham Glyndwr University takes into account a variety of qualifications and experience when considering applications to our programmes. If you are unsure if the qualifications you currently hold will be accepted for entry, or if you're not sure you'll achieve the required UCAS Tariff points, please contact us at [email protected] for further advice and guidance.
Additional entry requirements
Interview
Portfolio
Student Outcomes
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
England | £9000 | Year 1 |
Northern Ireland | £9000 | Year 1 |
Scotland | £9000 | Year 1 |
Wales | £9000 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Wrexham University
Plas Coch
Mold Road
Wrexham
LL11 2AW