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Game Design and Production at Boomsatsuma - UCAS

Boomsatsuma

Degree level: Undergraduate
Awarded by: Kingston University

Game Design and Production

Course summary

Book your Open Day place at boomsatsuma.com/open-days Collide imagination and technology to make games that people will want to play. Take a hands-on approach to games in Bristol. This course covers the art, design and technical knowhow behind well-crafted games. You'll learn to make games that entertain, tell amazing stories and even help people. Staying connected with the games industry across the course, we'll help you build the skills and creative mindset needed to land your first pro role. You’ll dissect games, design games and develop games - moving through a range of styles from hypercasual mobile puzzlers to story-driven VR adventures. You'll explore why and how people play games, and crucially, what makes a game fun to play. This happens through challenges and projects, with each building your confidence and ability to take a game from an initial idea to a releasable product. All within a supportive, studio-style environment that values you and your ideas. Software and tools: Unreal Engine, Game Maker, Adobe Creative Cloud, Blender, ZBrush, Substance Designer, Metasounds, ProTools, GitHub, AI tools and others. Why choose this course? Pick your route through art, design and production. Get pro project experience through our Venture Studio. Free short courses help you deep dive specialisms. Where can this course take you? Game Design and Production graduates have many career options both within and outside of the entertainment industry. Popular roles include Level Designer, Gameplay Designer, Environment Artist, Character Artist, Game Developer, Immersive Tech Specialist and Game Producer. Where you'll study Take advantage of specialised game production facilities at the Tobacco Factory, Bristol. With access to capable PCs, immersive tech devices, motion capture kit and 3D prototyping tools, you'll have everything you need to bring your game ideas to life.

Modules

Modules cover modern game creation workflows through activities like game jams, design workshops, talks and spotlight seminars, tech demos, studio briefs, production sprints and playtests. Assessments relate to what you'd do in the games industry and there are no exams. For us, it's about the quality of your games, the ideas that drive them, and what you've learnt by making them. Find this course at boomsatsuma.com for a full module list with descriptions.


How to apply

Application codes

Course code:
G002
Institution code:
B55
Campus name:
Bristol - Tobacco Factory
Campus code:
T

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2

Entry requirements for advanced entry (i.e. into Year 2 and beyond)

Entry to year 2 (Level 5) requires successful completion of 120 credits at Level 4 of a comparable undergraduate programme. An interview may also be conducted to assess your suitability for the course.

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Design and Production at Boomsatsuma - UCAS