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BA (Hons) Computer Games Art at London College of Contemporary Arts - UCAS

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Our BA (Hons) Computer Games Art Degree offers you the opportunity to understand visual storytelling in games and develop industry-ready 3D Modelling and Digital sculpting skills, specialising in either Games Environment Art or Games Character and Creature Art. This game art degree immerses you in a studio-like environment during dedicated games studio practice sessions, fostering collaborative efforts, teamwork, and problem-solving abilities. This exposure ensures you are familiar with the dynamics of a professional game development studio, enhancing your adaptability in real-world work settings. Exposure to industry-style challenges and national competitions such as “Search for a Star” and “The Rookies” enhances your preparedness for the professional game development landscape. They are backed by the industry as a gateway opportunity to gain exciting games industry employment. By facing challenges similar to those encountered in the industry, you will graduate with the confidence and skills necessary to thrive in the competitive field of game art. Real-world relevance is a cornerstone of the course, with exposure to industry case studies and challenges. This Computer Games Art course has been designed to The Real-world relevance is a cornerstone of the course, with exposure to industry case studies and challenges. This Computer Games Design degree has been designed to The Independent Game Developers Association (TIGA) benchmarking standards, meaning our approach aligns your skills directly with the demands of the game development field. You will gain valuable insights into industry practices, preparing you for the challenges professionals face. As you progress through your game design classes, you will build a comprehensive portfolio showcasing your skills and completed projects. This portfolio serves as a tangible representation of your growth and capabilities, making you a compelling candidate for potential employers in the game industry. You will also have the opportunity to explore Metaverse gaming. Upon graduation, you will become a part of LCCA and UCA's diverse, global alumni network - joining graduates who have taken their practice into roles such as art direction, illustration, user interface and user experience amongst others. If you have not met the entry requirements for studying this course at Level 4, you still have the opportunity to study the degree by joining through the Foundation in Design and Creative Business (Level 3). Foundation modules: • Games Art and Design • English for Academic Purposes, Research & Study Skills • Visual Culture • Final Major Project Year1 modules: • Games Design Concepts and Visual Storytelling • Games Studio Practice 1 • Introduction to 3D Asset Creation for Games • Lighting, Textures and Materials Year2 modules: • Games Environments: 2D Art and 3D Modelling • Games Studio Practice 2 • Vehicles and Weapons Modelling • Games Characters: 3D Modelling and Digital Sculpting Year 3 modules: • Games Studio Practice 3 • Final Year Project and Professional Portfolio Curation • Games Creatures Design and Modelling or Organic 3D Environments Careers: • Games Artist • Environment Artist • Character Artist • Hard Surface Modeller • Games UI Artist • Games Tester


How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Foundation
  • Year 1
  • Year 2
  • Year 3

Entry requirements for advanced entry (i.e. into Year 2 and beyond)

Entry requirements: Foundation entry: The standard entry requirements for this course are: • 64 UCAS tariff points from accepted qualifications*, or • Pass at Foundation Diploma in Art & Design (Level 3 or 4), or • Merit, Pass, Pass at BTEC Extended Diploma, or • Pass at UALAB Extended Diploma, or • 64 UCAS tariff points from an accredited Access to Higher Education Diploma in appropriate subject, or • A minimum of 24 points in the International Baccalaureate And 4 GCSE passes at grade A*-C and/or grade 4-9 including Functional Skills English/Key Skills Communication Level 2. Level 4 year 1 entry: An Individual Portfolio Along with your portfolio, the standard entry requirements for this course are: • 112 UCAS tariff points from accepted qualifications*, or • Pass at Foundation Diploma in Art & Design (Level 3 or 4), or • Distinction, Merit, Merit at BTEC Extended Diploma, or • Merit at UAL Extended Diploma, or • 112 UCAS tariff points from an accredited Access to Higher Education Diploma in appropriate subject, or • 27 points in the International Baccalaureate And 4 GCSE passes at grade A*-C and/or grade 4-9 including English and Maths

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

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Fees and funding

Tuition fees

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Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
BA (Hons) Computer Games Art at London College of Contemporary Arts - UCAS