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Computer Science (Games Development) at University of Plymouth - UCAS

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

At Plymouth you will create your own apps, games, and VR solutions to build a versatile profile. Innovate in gaming and apply game tech to real-world problems, working solo and in teams. Build your portfolio and boost creativity for career success. Your gaming platform You'll be part of our Plymouth games and development community, participating in exhibitions and national events such as EGX, Develop, Tranzfuser, and the Global Game Jam. These platforms allow you to present your ideas, collaborate with like-minded individuals, and build a portfolio that attracts industry attention. Real-world projects You'll work with local game studios and other creative partners on live projects, gaining valuable industry experience and building a network of professional connections before you graduate, ready for your career. Expertly equipped You’ll make the most of our dedicated game development labs which houses state-of-the-art equipment and immersive capabilities. Getting you hands on with a range of hardware and software configurations enhancing your learning and development as a game developer. This course is for you if...

  • you're passionate about creating innovative games and interactive experiences
  • you enjoy problem-solving and have a creative mindset
  • you're eager to gain hands-on experience with the latest game development tools and technologies
  • you aspire to work in roles such as game developer, game designer, or interactive media specialist.

Modules

Year 1 Start your journey at the cutting edge of technology. In your first year, you’ll dive into the core principles of computer science—learning to code, solve problems algorithmically, and master the maths that powers modern computing. From day one, it’s hands-on: you’ll design databases, explore how operating systems work under the hood, and start thinking like a developer. Our industry-aligned curriculum sets you up for success, with practical workshops and early preparation to set you up for specialisation. Year 2 This is where your abilities start to truly shine. In Year 2, you’ll take core game programming skills to the next level - bringing your worlds to life with artificial intelligence, advanced game engine tech, and experimental user interfaces. You’ll refine your development process, collaborate in creative teams, and prototype innovative gameplay experiences that reflect your unique style and passion. A major group project challenges you to take on professional roles within a development team, integrating everything you’ve learned so far to deliver a complete game solution. It’s a year of growth, creativity, and serious portfolio-building. Optional placement year Step into the real world and put your skills to the test. During this 48-week industry placement, you’ll gain invaluable experience in a professional environment - applying everything you’ve learned so far to real projects, real teams, and real challenges. Supported by our strong network of industry partners and dedicated placement team, you’ll build confidence, sharpen your technical and professional skills, and grow a network of contacts that can open doors after graduation. It’s your opportunity to stand out, gain a competitive edge, and graduate with more than just a degree - graduate with experience. Final year This is your final level - where ambition meets opportunity. Whether you want to join a studio, freelance, or start your own company, Year 3 gives you the tools to make it happen. Surrounded by a thriving community of developers, you’ll have access to game jams, hackathons, industry talks, and enterprise support. You'll specialise in areas like advanced graphics, game AI, or industry-led development projects, while completing a substantial individual project that showcases your technical mastery and creative vision. This is your chance to craft something remarkable - your launchpad into the games industry.

Assessment method

For up to date details, please refer to our website or contact the institution directly.

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • BCS - The Chartered Institute for IT

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Please select a course option – you will then see the application code you need to use to apply for the course.

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

The University of Plymouth has a dedicated Student Immigration Advice (SIA) service who will support you from the day you accept an offer at the University, right through to graduation. They will offer help and advice so you can get the most out of your studies, and your time in the UK, visit www.plymouth.ac.uk/student-life/services/international-students/international-student-advice for more information. Once you have applied through UCAS, your conditional offer letters will also be sent to you by email, so be sure to enter your current email address on your application and to check this email regularly. You'll need your unconditional letter, and the Confirmation of Acceptance for Studies (CAS) that we'll send you, when applying for your student visa to the UK. A tuition fee deposit will be required before we'll send you the CAS. We're a licenced Sponsor under the Points Based System. To comply with our duties as a Sponsor, we're required to check other aspects of your application in addition to your academic achievements, for example any previous studies, financial status and your immigration history in the UK. For course entry requirements (inc. English requirements) please refer to the specific page for the course you are interested in (www.plymouth.ac.uk/study). A recognised English language qualification (e.g. IELTS) would be required or successful completion of one of the University's pre-sessional English Language courses. Check our country pages to find out more about application from your specific home country www.plymouth.ac.uk/international/study/international-students-country-guides. International fees, please visit our fees and funding pages www.plymouth.ac.uk/study/fees. If you have any questions please contact [email protected]

Entry requirements

Qualification requirements

All applicants are required to have GCSE C/4 at English and C/4 at Mathematics.


English language requirements

TestGradeAdditional details
IELTS (Academic)6With 5.5 in all elements.

Full details of English Language requirements can be found on our website.

English Language Requirements

https://www.plymouth.ac.uk/international/how-to-apply/english-language-requirements


Student Outcomes

Operated by the Office for Students
75%
Employment after 15 months (Most common jobs)
80%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

For all information about tuition fees, please visit our fees and funding pages at www.plymouth.ac.uk/study/fees * Fees are correct at the time of publication and may be subject to change.
Computer Science (Games Development) at University of Plymouth - UCAS