Game Art at Boomsatsuma - UCAS

Boomsatsuma

Degree level: Undergraduate
Awarded by: Kingston University

Game Art

Course options

Course summary

Book your Open Day place at boomsatsuma.com/open-days Develop technical art skills in game technologies to prepare for a range of careers within the creative industries. This course covers the creative, technical and professional skills needed to operate as a game artist. It’s designed to address the existing and future needs of the games industry, alongside movement towards 3D production in Film and TV, immersive entertainment, architecture and various other creative fields. Across the course we’ll help you build a practical understanding of 2D and 3D art - from developing strong concepts to realising ideas using professional tools and workflows. You’ll use animation to bring environments and characters to life, while developing the ability to communicate ideas and work in teams successfully. Supported by a strong focus on the artistic potential of game engines, this course unlocks pathways into a range of careers that collide technology and imagination. Indicative tools: Maya, Unreal Engine, Quixel Bridge, Adobe Creative Cloud, ZBrush, Substance Painter, Houdini. Why choose this course? Build the 3D art skills that underpin many creative jobs. Work with game engines to expand your job prospects. Learn in a studio setting that prioritises making. Where can this course take you? Game Art graduates have many career options both within and outside of the games industry. Popular roles include 3D Artist, Environment Artist, Technical Artist, Character Artist, Lighting Artist, FX Artist and Virtual Production Designer. Where you'll study Boomsatsuma Games Studio offers specialised game production facilities located at the Tobacco Factory. With access to capable PCs, XR devices, motion capture and virtual production technologies, you'll have everything you need to bring your game ideas to life. Student projects Check out projects by year 1 and 2 Game Art students at boomsatsuma.com

Modules

Explore the creative and technical side of game art. Our modules are designed to help you build skills in asset creation (2D and 3D), animation, game engines, collaboration and professional practice. There are no exams. You'll be assessed on your ideas, process, and output, while being given the space to experiment and create. Find this course at boomsatsuma.com for a full module list with descriptions.


How to apply

Application codes

Course code:
G001
Institution code:
B55
Campus name:
Bristol - Tobacco Factory
Campus code:
T

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Art at Boomsatsuma - UCAS