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Game Animation at Falmouth University - UCAS

Course summary

Specialise as an animator working on games. Specialise as a games animator, one of the games industry’s most sought-after roles. If you have the passion, we’ll teach you what you need to know – from mastering core animation principles in a game development context to rigging and animating characters in real time to implement into major game engines. On this Game Animation course, you'll work in studio-style collaborative teams mirroring industry practice as you work through full implementation of the game animation pipeline. You’ll graduate with a rich portfolio of work, ready to launch your games career. Why study this course at Falmouth? We’re ranked as the number one university for game design in England (Princeton Review, 2023) and have some of largest and best-equipped dedicated student game-making facilities in the country  You’ll learn from professional game animators, developers and artists who have worked on titles like Hitman, League of Legends, World of Warcraft and Final Fantasy XII You’ll collaborate in multi-skilled teams to create real games from the outset, keeping the Intellectual Property (IP) of any games you produce Our graduates have worked in animator roles for Respawn on Apex Legends and at Creative Assembly, Frontier, nDreams and Ubisoft .

Modules

You'll build up your core skills as an animator, learning game development processes and the roles of different specialisms within the games industry. You'll then work on team-led projects and collaborate with artists and programmers to create rich characters that are responsive to player controls. You'll rig and animate digital models to bring your ideas to life. Year one: You'll learn what it takes to make an animated game, including asset creation, project management and development pipelines, pitching ideas and considering theories about what games are and how they engage players. Developing your skills in animation, you'll enhance cross-disciplinary groups as you pitch a game and build it as part of a collaborative team. Modules: Development Foundations Digital Creativity Game Animation 1 Reading Games Multidisciplinary Teamwork Game Animation 2 Year two: With greater confidence in your skills, you'll mirror professional game development as you tackle a larger game project in a multi-skilled group. Over the course of the year, you'll research and experiment with various approaches and create innovative features. You'll investigate strategies to enhance the player experience and learn what drives industry trends and developments from visiting professionals. Throughout the year you’ll continue developing your specialist game animation practice. Modules Game Form and Player Experience World Building: Pre-production Game Animation 3 World Building: Production Portfolio Development Year three: During the final year of your Game Animation course, you'll produce a complete and potentially publishable game as part of a team. By pitching it to industry professionals, you'll receive reliable and insightful feedback. You'll also research a topic relevant to your project and build an online portfolio with a clear centrepiece, sharpening your real-world insights and building valuable career contacts. Modules Experience Design Future Skills Professional Portfolio Future of Games Major Collaboration As part of our process of continuous improvement, we routinely review course content to ensure that all our students benefit from a high-quality and rewarding academic experience. As such, there may be some changes made to your course which are not immediately reflected in the content displayed on our website. Any students affected will be informed of any changes made directly.

Assessment method

100% of your assessment will be coursework. Assessment methods Teamwork features heavily to reflect the industry Game making is the primary form of assessment Continuous assessment with no formal examinations Visual, verbal and written assignments Portfolio of project work


How to apply

Application codes

Course code:
I609
Institution code:
F33
Campus name:
Penryn Campus
Campus code:
P

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2

International applicants

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening. Through the award of international scholarships, we aim to support academic enrichment by encouraging diversity and excellence at Falmouth. For details of our international scholarships, and how to apply for them, please visit our website at www.falmouth.ac.uk

Entry requirements

Qualification requirements

If you are able to demonstrate relevant, current, equivalent experience instead of formal qualifications, we encourage you to apply. Please contact our Applicant Services team before applying, for advice regarding your individual experience and eligibility. If you are an international applicant and require a Student visa to study in the UK, you must have a recognised English language test approved and vouched for by the University at the appropriate level. Our Applicant Services team can help you with any general questions you may have about study visas or suitable language tests. For more specific advice, we recommend you also consult UKCISA http://www.ukcisa.org.uk/

Additional entry requirements

Interview

Portfolio


English language requirements

TestGradeAdditional details
IELTS (Academic)6An (IELTS) Academic minimum score of 6.0 overall is required, with a minimum of 5.5 in Reading, Writing, Speaking and Listening
Trinity ISEA minimum of Trinity ISE II with Distinction in all four components is required.
Cambridge English AdvancedLevel B2A minimum on the Cambridge English scale of 169 is required
PTE Academic55A minimum score in the Pearson Academic Test of English of 55 overall is required, with a minimum of 51 in all four components.

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening

English language support at Falmouth

https://www.falmouth.ac.uk/international/english-language-support


Student Outcomes

Operated by the Office for Students
80%
Employment after 15 months (Most common jobs)
94%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Animation at Falmouth University - UCAS