As the digital creative industries use more computer animation and visual effects in TV, film and design work the demand for people with both the creative and technical skills to support this has increased. This course will support these emerging roles in the digital creative industries through a combination of practical and theoretical teaching in the creative process from idea conception to production. You will produce digital content for entertainment, education and promotional purposes using industry standard tools developing your expertise in computing for the creative industries. In addition to the £40 million STEM building, you will also have the chance to work in our specialist creative technologies labs and use a range of cutting-edge technologies such as motion capture, green screen studio, and VR to develop your practice and build a professional portfolio. This course is part of the Creative Technologies cluster in the School of Computer Science and Technology and is closely related to the degree course BSc (Hons) Computer Games Development which shares some of the teaching and technology. Foundation Year In the foundation year you will study three days per week. The focus will be on academic writing skills and numeracy, plus subject-specific content to fully prepare you for entry to an Undergraduate degree. The course has been designed to develop your skills and to prepare you for entry onto the first year of your chosen course. It provides a balance between content related to your chosen subject and the range of wider skills required for undergraduate study. This is an integrated four-year degree, with the foundation year as a key part of the course. You will be required to pass the foundation year in order to progress to the first year of your bachelor’s degree. This course is ideal for those who do not meet our standard entry requirements or those with a non-standard educational background. It will allow you to graduate with a full undergraduate degree in your chosen subject in four years. Why choose this course?
- Learn practical and theoretical aspects using a wide range of platforms for computer animation and visual effects from both technical and design perspectives.
- Study a range of disciplines from computer science to digital design and how they interact with a range of visualisation technologies created for platforms from television and film production, to video games design and web-based graphics.
- Gain expertise in computing for the creative industries, through attaining both technical and creative skills through hands-on experience creating digital animation and games with 3D graphics software, compositing and modelling packages.
- Explore CGI as you produce digital content for entertainment, education and promotional purposes using industry standard tools.
- Benefit from a course that gives you the knowledge and skills for a wide range of careers-including 3D modeller, technical animator, compositor and digital visualisation for emerging display technology platforms.
- Challenge yourself by integrating your new-found knowledge into a body of original work, enhancing your transferable skills of communication, problem solving and teamwork.
- Benefit from studying in the latest hi-tech software environment; all our laboratories and specialist teaching spaces are specifically for use by undergraduate and postgraduate students in the Department.
Areas of study include:
- 2D Graphics and Digital Art
- Digital Video and Animation
- Fundamentals of Creative Technologies
- Games and Digital Asset Design
- 3D Graphics and Animation
- Compositing for Visual Effects
- Professional Industry Portfolio
- Studio Development Project
- Advanced Animation and Visual Effects
- Disruptive Technologies
- Undergraduate Project for Creative Technologies
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
- Course code:
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- Campus name:
- Luton Campus
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Points of entry
The following entry points are available for this course:
Applicants with other qualifications and/or work experience will be considered. If you would like to check that your qualifications will be accepted please contact the university.
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Fees and funding
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