Course summary
Have you ever played a video game and wished that the gameplay was less frustrating or the level design more challenging? This course will take your technical skills to the next level as you design game scenarios and work out the gameplay and playability, programming and designing levels with the respective degrees of difficulty and fun. Working with games art and visual effects art students to add visual appeal, you will programme Blueprint games. Working alone, in teams or in industry-focused charrettes, you will develop the digital toolset, technical invention and contextual knowledge to create stimulating and fun games. You will graduate with an industry-ready reel demonstrating your invention and technical prowess. The course will focus on students designing game scenarios, working out the gameplay and playability and designing the levels with the respective degrees of difficulty, working with Games Art, Visual Effects Art, and Animation students. You’ll be able to personalise your studies by choosing from a range of up to eight optional modules. Your course also includes our School-wide, sector-leading CoLab module. Employability Graduates will be prepared for a broad range of careers in games design. This could include roles such as level designer, gameplay designer, games UX designer, games writer, graphics programmer, AI programmer, generalist programmer and games tester. Facilities We’re committed to helping you explore, expand and refine your craft, as you discover new creative horizons with some truly great tools, equipment and workspaces. Visit our facilities hub at www.ntu.ac.uk/artfacilities to find out more. We are also proud to be launching the new Design & Digital Arts building to prepare our graduates for success in professional, technical and commercial careers in the growing cultural and creative industries. This landmark building will place Nottingham as a UK hub for film, television, animation, UX design, games design, graphic design and more. Facilities include: Collaborative studio spaces for each discipline Digital Innovation Lab and VR/Mixed Reality Studio Exhibition spaces TV and Film Studio Black Box studio Film Production editing suites Screen printing room Sound studios Stop Motion Studio Café
Modules
[Year one]
- Introducing Gameplay (40 credit points)
- Games Studies (20 credit points)
- Introducing 3D digital art (20 credit points)
- Programming game play (40 credit points)
- Programming Gameplay (40 credit points)
- System and Level Design (40 credit points)
- Games Design Studio (40 credit points)
- CoLab: Research, Exploration and Risk-taking (20 credit points)
- Optional module.
- 3D Materials and Exploration
- Storyboarding
- Experimental Animation
- Exploring Creative Coding
- Digital Matte Painting
- Performance for Motion Capture
- Sound Art & Design
- Web3 & Creative Autonomy
- Optional Placement Year (Sandwich)*
- If you choose to take the sandwich route option, you will still need to apply for this course with the full-time UCAS code.
Assessment method
Year 1 coursework (87%), practical exams (13%) Year 2 coursework (93%), practical exams (7%) Year 3 coursework (93%), practical exams (7%) People excel in different ways, and we want everybody to have the best possible chance of success. On this course you will be assessed on a range of individual and group presentations, and your final year project. Your work in Year Two accounts for 20% of your final degree mark, and your work in your final year accounts for the other 80%.
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- W202
- Institution code:
- N91
- Campus name:
- City Campus
- Campus code:
- 1
Points of entry
The following entry points are available for this course:
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 104 - 112 points
A level
Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DMM
Access to HE Diploma
Pearson BTEC Level 3 National Diploma (first teaching from September 2016)
Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)
T Level
A lower offer may be made based on a range of factors, including your background (such as where you live and the school or college you attended), your experiences and individual circumstances (you may have been in care, for example). This is called a contextual offer and we get data from UCAS to make these decisions. NTU offers a student experience like no other, and this approach helps us to find students who have the potential to succeed here, but may have faced barriers that can make it more difficult to access university. We also consider equivalent qualifications and combinations. Please contact Nottingham Trent University Admissions team for further information.
Student Outcomes
The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
Nottingham Trent University
50 Shakespeare Street
Nottingham
NG1 4FQ