Course summary
Whether you have your eye on a career in gaming or can see the huge potential of mixed (MR), virtual (VR) and augmented (AR) reality in different industries, use this course to equip yourself with skills to catapult you into your dream role. Blending the practical and theoretical, you’ll work on projects to develop game engine tool and framework skills. We’ll teach you how to build in human factors including immersive user experience considerations in 360o design. And you’ll learn how to develop immersive audio techniques along with 3D and design workflows. Collaborate and learn critical project management skills as you design and develop your concepts. Build a portfolio by working on challenging projects then deliver a substantial final immersive project. You’ll solve complex, real-world problems using our state-of-the-art equipment, Media Lab, and game engine partnerships. What are you waiting for? Step into our world.
Modules
Core Modules: Immersive Technologies and Platforms Immersive Audio-Visual Design Designing for Virtual Reality Designing for Augmented and Mixed Reality Project Based Module
Assessment method
For a full Masters degree, you'll study 180 credits over the duration of your course. Some programmes offer a Postgraduate Diploma (PGDip) qualification or a Postgraduate Certificate (PGCert) qualification. For a PGDip, you'll study 120 credits, and for a PGCert, you'll study 60 credits. You will develop key professional and research skills, as well as an understanding of ethical business practice. You will also undertake a final research project.
How to apply
International applicants
If you require a Student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level. This course requires academic IELTS 6.5 overall, with no less than 5.5 in each skill. See other English language proficiency qualifications accepted by this University. If your English currently does not reach the University's required standard for this programme, you may be interested in one of our English language courses.
Entry requirements
Generally, we ask for a minimum of 2.2 Bachelor (Hons) or international equivalent in a related field of study (digital art, animation, game design, game development, web and application design, film production - consideration will be given to both STEM and design programmes). Applicants should provide a portfolio of practical examples of work in a related field of study.
English language requirements
Test | Grade | Additional details |
---|---|---|
IELTS (Academic) | 6.5 | IELTS: 6.5 overall, 5.5 in each skill |
Please click below for a list of the English language qualifications accepted by the University of Hull
https://www.hull.ac.uk/Choose-Hull/Study-at-Hull/Admissions/English-language-requirements
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Provider information
University of Hull
Admissions Office
Cottingham Road
Hull
HU6 7RX