MA Immersive Design in Extended Realities (XR) at University of Hull - UCAS

University of Hull

Degree level: Postgraduate

MA Immersive Design in Extended Realities (XR) (Taught)

Course options

Course summary

The MA Immersive Design for Extended Realities program is an innovative and comprehensive postgraduate course that equips students with the skills, knowledge, and creative mindset required to excel in the dynamic field of immersive design. This program is designed for individuals who are passionate about pushing the boundaries of immersive design and want to shape the future of extended realities (XR). Through a blend of theoretical exploration, practical application, and hands-on experiences, students will develop a deep understanding of the theoretical foundations, technical aspects, and design principles that underpin XR technologies. They will explore the possibilities of immersive design across a range of platforms, including virtual reality (VR), augmented reality (AR), mixed reality (MR), and other emerging XR technologies. The modules lay the groundwork for students to explore the potential of XR technologies and understand the ethical, social, and cultural implications of their design decisions. This interdisciplinary approach encourages collaboration and enables students to develop a diverse skill set that aligns with their specific career aspirations. Throughout the program, students will engage in hands-on projects and practical exercises that simulate real-world design challenges. They will have access to state-of-the-art XR equipment, software, and development tools, allowing them to bring their ideas to life and create compelling immersive experiences. The final project is a significant component of the MA Immersive Design for Extended Realities program, where students have the chance to apply their knowledge and skills to create an innovative and impactful XR experience. Under the guidance of experienced faculty, students will develop a comprehensive project proposal, conduct research, prototype their design, and refine their work based on iterative feedback. This culminating project serves as a showcase of their expertise and prepares them for careers in industries such as entertainment, gaming, education, healthcare, architecture, and more. Upon successful completion of the MA Immersive Design for Extended Realities program, graduates will possess the skills, critical thinking abilities, and practical experience necessary to excel in the rapidly evolving field of immersive design. They will be equipped to lead the design and development of immersive experiences that captivate audiences, enhance user engagement, and unlock new possibilities in entertainment, education, communication, and other domains.

Modules

Immersive Technologies and Platforms - This module will introduce the metaverse landscape and discuss the human factors of immersive design. You will explore the applications of real time game engine-related tools, evaluate and learn a range of tools that will facilitate the creation of interactive immersive experiences with economy and rapidity. You will be introduced to the importance of the user experience and design problem-solving techniques to be used within the remaining modules. Immersive Audio-Visual Design - Gain an understanding of underlying design principles and concepts with an introduction to foundational technical and creative skills that will underpin the development of your immersive design portfolio. This module has been designed in collaboration with leading industry practitioners, ensuring its currency and industry relevance. Designing for Virtual Reality - Extend your knowledge of game engines, to design and deploy virtual reality projects. Real VR projects, including entertainment, industry workflows and games beyond entertainment, will be used to inform you of the growing design landscape. Designing for Augmented and Mixed Reality - Research and design effective augmented and mixed reality projects by exploring real Augmented Reality and Mixed Reality projects from a range of disciplines. Project Based Module (Immersive Design) - Working independently or as part of a group, you will conduct your own research to design and develop a substantive immersive experience or game.


How to apply

International applicants

If you require a Student visa to study or if your first language is not English you will be required to provide acceptable evidence of your English language proficiency level. This course requires academic IELTS 6.5 overall, with no less than 5.5 in each skill. See other English language proficiency qualifications accepted by this University. If your English currently does not reach the University's required standard for this programme, you may be interested in one of our English language courses.

Entry requirements

Generally, we ask for a minimum of 2.2 Bachelor (Hons) or international equivalent in a related field of study (digital art, animation, game design, game development, web and application design, film production - consideration will be given to both STEM and design programmes). Applicants should provide a portfolio of practical examples of work in a related field of study.


English language requirements

TestGradeAdditional details
IELTS (Academic)6.5IELTS: 6.5 overall, 5.5 in each skill

Please click below for a list of the English language qualifications accepted by the University of Hull

https://www.hull.ac.uk/Choose-Hull/Study-at-Hull/Admissions/English-language-requirements


Fees and funding

Tuition fees

Republic of Ireland £10500 Whole course
England £10500 Whole course
Northern Ireland £10500 Whole course
Scotland £10500 Whole course
Wales £10500 Whole course
Channel Islands £10500 Whole course
EU £12000 Whole course
International £12000 Whole course

Additional fee information

All fees are subject to change
MA Immersive Design in Extended Realities (XR) at University of Hull - UCAS