Skip navigation
Game Development (Online) at Falmouth University - UCAS

Course options

Course summary

From concept to creation: become an enterprising game developer. On this online Game Development degree, you’ll establish your specialism within the field, gaining industry-level technical, creative and professional skills in an online environment that mirrors a real remote games studio. You’ll work just as you would in industry, learning to communicate and collaborate effectively as you operate in multi-skilled teams to develop your own games from the outset, while studying flexibly from almost anywhere in the world. You’ll also collaborate online across time zones, learning to plan handovers, document decisions and keep projects moving between optional live sessions. Why study this course at Falmouth? Gain experience with leading game engines and production tools used by professional studios worldwide Explore specialist areas such as narrative design, user experience, level design and production management Develop your technical and creative skills in an online studio environment that reflects industry practice Build your own games from the very first module, and collaborate with others on multidisciplinary projects Learn from experienced academics and active industry professionals from Falmouth’s award-winning Games Academy: No.1 in England for Game Design (Princeton Review 2024) Work in teams to simulate real studio pipelines, building skills in communication, project management and version control Prepare for industry with a professional portfolio, entrepreneurial mindset and the confidence to pitch your own ideas Study flexibly and remotely while still being part of a supportive, connected creative community

Modules

You'll work across concept development, coding, art, audio and storytelling to understand how each element shapes a game. As you progress, you'll place greater emphasis on design and build - the skills that support your own approach to creating games. Collaboration sits at the heart of the course, so you’ll work in multi-skilled teams that reflect real online studio environments. As you progress, you’ll move from short prototypes to more ambitious projects, building confidence, creative range and production experience along the way. You’ll use both optional live sessions and independent workflows, building habits such as task management, version control, developing good documentation and end-of-day handovers so your team can make progress around the clock – just like you would in industry. Year One: You’ll explore what makes games work, from the ideas and theories behind play, to the tools and teamwork that bring them to life. You’ll learn how to design and balance systems, manage projects in collaborative teams and build playable prototypes that connect mechanics, story and player experience. Modules: Understanding Games Game Tools & Technology Game Systems & Mechanics Introduction to Teamwork Narrative Design Year Two: Building on your growing expertise, you’ll take on your first large-scale game project, creating a world, developing a playable prototype and refining it into a polished vertical slice. You’ll explore how narrative, environment design and player experience shape meaningful gameplay, using formal playtesting to guide your decisions and improve your work. Modules: User Interface & Experience Design Collaboration The Player Experience Game Production Level Design Year Three: In your final year, you’ll apply your skills to briefs that reflect real industry practice, explore how game development extends beyond games, and build a professional portfolio. You will develop commercial awareness by pitching a prototype in ways that reflect how studios speak to investors. You will then take your major project from concept to completion using production methods that mirror industry practice. Modules: Transferability Professional Portfolio Major Project: Prototyping Major Project: Production Games & Culture As part of our process of continuous improvement, we routinely review course content to ensure that all our students benefit from a high-quality and rewarding academic experience. As such, there may be some changes made to your course which are not immediately reflected in the content displayed on our website. During your course, module content may be updated or optional modules withdrawn in order to maintain the best academic experience. Any students affected will be informed of any changes directly.

Assessment method

Assessments are 100% coursework, submitted in an electronic format to the virtual learning environment, and designed to reflect professional practice. Assessment methods include: Projects Portfolios Pitches Reports Essays Assessment provides the course team with a means of offering tailored guidance alongside advice on how to progress your knowledge and skills in key areas. The course team will support you throughout your time on the course; helping address your academic strengths and weaknesses.


How to apply

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening.

Entry requirements

Qualification requirements

At Falmouth, we recognise excellence in many forms, and we see the whole you. Our diverse community is creative, innovative and entrepreneurial. We recognise that these qualities aren’t always shown in academic grades alone. That’s why, while many of our applicants achieve high academic grades, we also welcome those who can demonstrate their potential through an exceptional portfolio or performance. At a minimum, we typically require the equivalent of 64 UCAS Tariff points for undergraduate courses where we can review a portfolio or audition, or a minimum of 96 UCAS points for those courses that do not require a portfolio or audition. For our Integrated Foundation Year courses, we typically require a minimum of 32 UCAS points for courses where we can review a portfolio or audition, or 64 UCAS points for those that do not require a portfolio or audition. To support this approach, during a friendly conversation with our academic team, we’ll consider your ideas, your creative output and your ambition to ensure you’ll thrive at Falmouth. If you are able to demonstrate relevant, current, equivalent experience instead of formal qualifications, we encourage you to apply. Please contact our Applicant Services team before applying, for advice regarding your individual experience and eligibility. If you are an international applicant and require a Student visa to study in the UK, you must have a recognised English language test approved and vouched for by the University at the appropriate level. You can see what we accept on our website https://www.falmouth.ac.uk/study/international/english-language-requirements Our Applicant Services team can help you with any general questions you may have about study visas or suitable language tests. For more specific advice, we recommend you also consult UKCISA http://www.ukcisa.org.uk/

Please click the following link to find out more about qualification requirements for this course

https://www.falmouth.ac.uk/study/entry-requirements

Additional entry requirements

Interview

Portfolio


English language requirements

If English is not your first language, you will need to demonstrate English language skills that are sufficiently developed for successful completion of your studies. We accept a range of recognised English language qualifications that are equivalent to the International English Language Testing System (IELTS) Academic minimum score of 6.0 overall, with a minimum of 5.5 in Reading, Writing, Speaking and Listening

View our list of accepted English language tests and qualifications using the link below

https://www.falmouth.ac.uk/study/international/english-language-requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Game Development (Online) at Falmouth University - UCAS