Computer Games Design and Programming (With a foundation year) at Staffordshire University - UCAS

Staffordshire University

Degree level: Undergraduate

Computer Games Design and Programming (With a foundation year)

Course summary

As a Computer Games Design and Programming student, you'll learn how to take your game ideas from concept, through production to final release using industry-standard design and development techniques. You will also learn how to develop or modify the technologies used in game engines. Run in affiliation with games industry body TIGA, this course will give you the skills you need for a career in games development focused around using multiple games technologies. This course has been designed around the needs of the games industry with the focus on developing skills in design, programming and production. These three core areas cover many of the job roles advertised by a highly competitive worldwide games industry and allow a graduate to cast a wide net when it comes to applying for a games studio role. This broad skill set also makes graduates from this course ideally suited to joining Indie teams where the need to be flexible in a role is particularly valuable or to independently create their own games. You will be taught by a range of academics with experience in academia, research, and industry games development. Module classes also include specialist, guest lecturers from our wide range of industry partners. Throughout your time at Staffordshire University, you will have many opportunities to interact with the games industry in events such as: guest lectures, portfolio reviews, game jams, networking socials, mock interviews and many more. On successful completion of study, we will issue the following award: BSc (Hons) Computer Games Design and Programming..

Modules

Foundation Year Core: Programming Foundations; Games Design Foundations; Games Engine Foundations; Introduction to Games Scholarship; Introduction to Collaborative Enterprise Year One Core: C# Scripting for Games Engines; Computational Methods; Game Prototyping; Introduction to Graphics Programming; Mechanics Prototyping; Programming Fundamentals Year Two Core: Advanced Mechanics Design; C++ for Engines; Game Artificial Intelligence; Junior Collaborative Games Development; Introduction to Mechanics Design Year Two Optional: Experimental Gameplay; Game Audio; Tools Development; User Interface Design and Implementation Year Three Core: Games Development Project; Senior Collaborative Games Development; Low-Level Gameplay; Multiplayer Level Design Year Three Optional: Multiplayer Mechanics Programming; Prototyping for Technical Designers


How to apply

Application codes

Course code:
I648
Institution code:
S72
Campus name:
Staffordshire University (Stoke Campus)
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Foundation

Entry requirements

Qualification requirements


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Channel Islands £9250 Year 1
EU £16750 Year 1
International £16750 Year 1

Additional fee information

For further details of what is and is not included in your tuition fees please visit www.staffs.ac.uk/undergraduate/fees/
Computer Games Design and Programming (With a foundation year) at Staffordshire University - UCAS