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The Art of Visual Effects (Integrated Masters) at Escape Studios - UCAS

Escape Studios

Degree level: Undergraduate
Awarded by: Coventry University

The Art of Visual Effects (Integrated Masters)

Course summary

Visual Effects is one the fastest growing industries, with the UK’s sector generating an impressive £1.6bn in 2021 (source BFI). It’s an exciting time to join the industry, whether you want to apply VFX to big films, commercials or TV series. On this degree, you’ll gain knowledge of 3D VFX and 2D compositing, providing you with the technical and creative skills that the industry is looking for. You’ll also start building your experience, industry network and graduate with a shiny showreel to open the path to a successful career. You’ll be taught in our London studios by experienced tutors who’ve worked on the likes of Thor: Love and Thunder, and Gladiator. Why choose this course

  • Ranked 3rd in the UK and 10th in the world for Production Excellence in Visual Effects by The Rookies
  • Based in London - home to some of the best post-production studios in the world
  • Work on industry-standard briefs and experience real-life scenarios, just like in a professional studio
  • Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, DNEG and Framestore. 47 Escapees worked on Avengers: Endgame, 26 on The Mandalorian, 23 on Guardians of the Galaxy: Volume 3 and 16 on Stranger Things
  • Work in a studio environment that mirrors current industry practice, using professional software such as Maya, Nuke and ZBrush
  • Professional input - our advisory board of experts help develop and keep this degree up to date. You will also receive feedback on some of your work from industry professionals
  • Specialisms: 2D vs 3D - you’ll be introduced to both 2D compositing for VFX and 3D for VFX, so you can decide which you enjoy most and best lends itself to your skillset.

Modules

First year (Level 4 - 120 credits) Students on our BA/MArt Animation, Games, Visual Effects and Motion Graphics degrees study common modules in their first year. This will give you the all-round skills needed to become a professional, and a chance to choose a different specialism if you change your mind before your second year (subject to availability). Creative foundations - craft (30 credits) Creative foundations - project (30 credits) Computer animation - core (15 credits) Video game art - core (15 credits) Compositing for VFX - core (15 credits) 3D for VFX - core (15 credits) Second year (Level 5 - 120 credits) You’ll start to specialise in VFX and work in teams on industry-style projects and be introduced to both 2D compositing for VFX and 3D for VFX. You’ll have the opportunity to try each specialism in your first term, so you can decide which you enjoy most, and which best lends itself to your skillset. Our tutors and industry professionals will help guide your decision. In professional visual effects studios, collaboration between 2D Compositors and 3D Artists is essential. This is exactly how we run our projects, so you’ll work closely with those who’ve chosen a different pathway – a real taste of life in industry. 3D for VFX - Pro (30 credits) Compositing for VFX - Pro (30 credits) Specialism (15 credits) - Options include: Modelling Texturing FX Look development Rotoscoping Prep Industry studio project (45 credits) Third year (Level 6 - 120 credits) You’ll be working in a team just like a fully functioning independent studio, alongside developing an in-depth knowledge of your chosen specialisation. Advanced specialism (30 credits) Professional practice (30 credits) Professional studio project (60 credits) Fourth year - Integrated Masters students only (Level 7 - 120 credits) You’ll develop entrepreneurship skills needed to manage your own studio as a real business. You will be asked to organise yourself to work as a digital studio, working on projects that are viable and to a commercial standard. The three modules of this final year will cover the crucial aspects that will define your studio's success. Art and design (30 credits) Craft (30 credits) Process (30 credits) Business (30 credits)

Assessment method

Formative assessment The majority of modules contain at least one piece of practice or ‘formative’ assessment for which you receive feedback. Formative assessments are developmental and do not count towards your overall module mark. Summative assessment breakdown Level 4 and 5: For Level 4 and 5 modules, your assessment will be split into two parts: • 75% product - you will be required to create a product (short computer animation, rendered image of a 3D object composited shot, etc) to a specified brief, then present it in front of a panel and demonstrate how you have met the learning outcomes in your work • 25% retrospective - you will be required to write a reflective analysis and present it for moderation and assessment. Level 6: The professional studio project module will be assessed just like level 4 and 5 modules; for the two other modules (advanced specialism, professional practice), 100% of your mark will be based on a self-evaluative portfolio. Level 7: If you’re doing the four-year MArt programme, you will be required to complete level 7 modules. The assessment of these modules will be split into four parts corresponding to four stages of the project - explore, ideate, accelerate, and incubate. Each stage will be equal to 25% of your final mark. Progression: In order to progress to the next stage (from first to second year, and from second to third year), you will have to achieve 120 credits at the end of the academic year. For further information, please see Escape Studios' website escapestudios.ac.uk.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
I703
Institution code:
P34
Campus name:
Escape Studios
Campus code:
P

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

We are able to accept applications from international applicants.

Entry requirements

Qualification requirements

Additional entry requirements

Portfolio

Once we receive your UCAS application, you’ll be invited to submit an online portfolio of your work. We take students who have the talent to succeed, and we know the best way to judge this is not limited to a set of academic grades. Our tutors will review your portfolio to determine whether we can offer you a place. Head over to our website to find out more and download our portfolio guide. Please copy paste the link into your browser: https://www.escapestudios.ac.uk/admissions/undergraduate-admissions/


English language requirements

TestGradeAdditional details
IELTS (Academic)66.0 in reading and writing, 5.5 in speaking and listening

Student Outcomes

Operated by the Office for Students
75%
Employment after 15 months (Most common jobs)
80%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

England £9535 Year 1
Northern Ireland £9535 Year 1
Scotland £9535 Year 1
Wales £9535 Year 1
Channel Islands £9535 Year 1
Republic of Ireland £9535 Year 1
EU £17995 Year 1
International £17995 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
The Art of Visual Effects (Integrated Masters) at Escape Studios - UCAS