Course summary
Game audio is a rapidly expanding and extremely creative area of the video games industry. Our master’s in game audio, MA Sound Design for Video Games, is designed to prepare you creatively and technically to work as a sound designer and eventually an audio lead or audio director. Taught and mentored by top game audio professionals, you will learn how to create the sounds that bring the world of video games to life. You will also learn to use audio middleware software, such as Wwise and FMOD, to implement your sounds into game engines like Unity and Unreal. As a school of game audio we focus on employability and even support you after you graduate with our Employment Support Program. For those with a background in audio production, audio engineering or music, Sound Design for Video Games offers a great career opportunity in a fast growing industry. On this course, you will learn:
- To create game sound effects both from your own recordings and sourced from commercial libraries.
- How to use inexpensive and readily available field recording equipment to produce atmospheres, spot-effects and Foley.
- Technical skills like creating and implementing Foley, weapons, impacts and vehicle sounds.
- Business skills to help you produce a winning portfolio that will help you into a new career.
- Collaborative and remote working skills, vital in such a connected global industry.
Modules
Students will complete these core modules: Foundations of Game Music and Audio Game Audio Technology Research and Critical Reflection Sound and the Moving Image Interactive Audio 3D Audio Environments *Elective Final Major Project or Dissertation *For the Elective module, students will choose 1 from: FMOD Unreal & Blueprint Musical Sound Design Audio Post-Production Career Development for Sound Designers
Assessment method
For the vast majority of the course, you will be entirely graded on your practical ability. All assignments come with written write-ups where you will detail your approach. Each module will have at least one 'Formative' assignment, which is considered research and practice for the final 'Summative' assignment, which will be your final grade for that module. All Summative assignments are marked at least twice.
Entry requirements
Applicants are required to have successfully completed an undergraduate degree in any subject. A limited number of places are available for non-degree holders, under the 'Recognition of Prior Learning' application method. We also require applicants to complete a short application task, and potentially submit a portfolio of work depending on the course. All information can be found on the course page on our website.
Fees and funding
Tuition fees
No fee information has been provided for this course
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Sponsorship information
ThinkSpace Education tries to provide exceptional value to all students both in the UK and the rest of the world. Our fee structure is extremely competitive and, as such, does not allow us as much room for bursaries or scholarships as some providers. However, on occasion, we do award part scholarships to exceptionally talented applicants, particularly those from disadvantaged or under-represented groups, to help them fulfil their potential. If you would like to be considered, please make this clear in your application by filling in the accompanying 'Bursary Application Form'.
Provider information
ThinkSpace Education
119 Third Avenue
Almodington
Chichester
PO20 7LB