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Games Technologies at Queen's University Belfast - UCAS

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Course summary

The convergence of technologies, platforms and creative practices around virtual worldbuilding has gained considerable momentum in recent years. The so-called Metaverse is currently providing focus for new approaches to XR (extended reality), virtual production and digital twinning, which are becoming increasingly important to innovation in numerous social science, engineering, medical and economic applications. This programme is housed within the School of Arts, English and Languages not only because the School plays host to MediaLab, but because creativity, in addition to expected core competencies in computing, is critical to an ever-changing industry landscape that requires increasingly cross-disciplinary expertise. This is a preparatory degree that brings virtual worldbuilding, design and creativity together with game engine technologies to enable students to gain practical skills in game engine programming on platforms including Unity, Unreal and Blender. It will address specific skills gaps across industry both locally and internationally, where expertise and experience of the opportunities afforded by these new media tools will become increasingly important. The course is designed to create graduates that can secure roles across numerous industries, not only in games development but across other fields as well. Career Development This programme is aligned with industry to ensure the widest possible scope for employment for graduates from the course. This is borne out by our focus on games technology as a tool to be used across various fields, rather than purely for games development. Many graduates will take the skills they have learned on the course and apply them in other areas such as digital twins, simulations, virtual production, architecture visualisation and other diverse areas. World Class Facilities Dedicated facilities in the MediaLab include a motion capture studio with virtual production technologies and an LED volume, Human Computer Interaction Labs and a dedicated rendering facility for high-performance, real-time graphics which will be available to users both on and off campus. These facilities will enable students to implement advanced technologies into their final projects and perform comprehensive testing through use of the HCI labs. Internationally Renowned Experts The MediaLab sits within the School of Arts, English and Languages in the Faculty of Arts, Humanities and Social Sciences, though its reach is not only within cognate disciplines in the School and Faculty but also with areas such as heritage, architecture, civil and mechanical engineering, computer science, psychology, health and education.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

Course code:
G455
Institution code:
Q75
Campus name:
Main Site
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

GCSE Mathematics grade C/4 or equivalent qualification acceptable to the University.

Please click the following link to find out more about qualification requirements for this course

https://www.qub.ac.uk/courses/undergraduate/games-technologies-subject-approval-bsc/#entry


Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

England £9250* Year 1
Scotland £9250* Year 1
Wales £9250* Year 1
Channel Islands £9250* Year 1
Northern Ireland £4750 Year 1
Republic of Ireland £4750 Year 1
EU £20800 Year 1
International £20800 Year 1

*This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

The tuition fees quoted above for NI and ROI are the 2024/25 fees and will be updated when the new fees are known. In addition, all tuition fees will be subject to an annual inflationary increase in each year of the course. Fees quoted relate to a single year of study unless explicitly stated otherwise. Further information on Fees and Funding can be found at: https://www.qub.ac.uk/Study/Feesandfinance/.
Games Technologies at Queen's University Belfast - UCAS