Course summary
INTRODUCTION Welcome to BA (Hons) Games Design with Games Art (with Foundation Year) course at the College of Esports. This course allows you to explore the creative and visual side of game production. You will learn to design and develop characters, environments, and assets while mastering the principles of visual storytelling. Our curriculum blends creativity with technical skill, covering areas such as concept art, 3D modelling, texturing, and visual aesthetics. You’ll also collaborate with peers in design and development, gaining experience in the full production pipeline that mirrors real industry practice. Teaching modules are bolstered by the unique CoEs TRI-Curriculum approach, which enhances your social capital through the development of your talent, resilience, and identity in preparation for the exciting and international world of Esports. WHY STUDY THIS COURSE? Studying the Games Design with Art course at the College of Esports gives you the opportunity to develop the specialist skills needed to stand out in the games industry. The Foundation Year/Level 3 provides a strong academic and practical base, ensuring you are fully prepared to thrive in your undergraduate degree. Whether you are transitioning from a different field, returning to education, or looking to enhance your skills, the Foundation Year offers structured support in academic writing, research, and interpersonal skills. You will develop essential problem-solving, teamwork, and communication skills that are vital for success in higher education and future professional career. From Level 4, you’ll explore multiple areas of art and design, from sketching initial concepts to producing fully realised 3D models and animations within completed games projects. Alongside technical training, you’ll gain an understanding of visual storytelling, style, and aesthetics, giving you the creative edge to shape engaging player experiences. Collaborative projects will mirror professional workflows, ensuring you graduate with both artistic and industry-ready skills. By the end of your studies, you’ll have created a portfolio that demonstrates both your creative flair and technical precision – a key asset for entering careers in games, film, and other creative industries. THE AIMS OF THIS COURSE:
- To develop the creative, technical, and professional skills needed for a successful career in games art and design.
- To provide the ability to create and present a professional portfolio showcasing your visual, conceptual, and technical expertise.
- To equip you with the critical understanding to evaluate games as both a creative product and an evolving industry.
Modules
Foundation Year/30 Credit Units Academic Skills and Personal Development. Esports Contemporary Issues in Esports. Employability Skills in Esports. Leadership Through Esports Year Two - Level 4 / 20 Credit Units 3D Modelling Fundamentals 3D Environment Modelling Drawing Skills for Games Texturing for Games Visual Aesthetics Games Production Year Three - Level 5 / 20 Credit Units Junior Games Development: Pre-Production Junior Games Development: Production Life Drawing UX and Interface Design 3D Vehicle Modelling 3D Character Modelling Year Four - Level 6 / 20 Credit Units Senior Games Development: Pre-Production Senior Games Development- Production Advanced 3D Modelling Techniques 3D Asset Production for esports Please be aware that module lists are subject to change
Qualified teacher status (QTS)
To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:
- Course does not award QTS
How to apply
This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.
Application codes
- Course code:
- CE15
- Institution code:
- E71
- Campus name:
- College of Esports
- Campus code:
- -
Points of entry
The following entry points are available for this course:
- Foundation
- Year 1
Entry requirements
Qualification requirements
UCAS Tariff - 48 points
Student Outcomes
There is no data available for this course. For further information visit the Discover Uni website.
Fees and funding
Tuition fees
England | £9535 | Year 1 |
Northern Ireland | £9535 | Year 1 |
Scotland | £9535 | Year 1 |
Wales | £9535 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .
Additional fee information
Sponsorship information
We offer scholarships via our School & College Partner Programme for students studying at our partner institutions. Please ask your current School/College for details. Our School & College Partner Programme (SCPP) is aimed at schools and colleges that currently deliver (or will deliver) the Pearson BTEC in Esports, as well as schools and colleges with a passion for the esports sector. As we are the exclusively accredited university-level institution by the British Esports Federation, we perfectly complement the progression from the accredited BTEC in Esports by Pearson, thus ensuring that students progress from one accredited course to another in a seamless manner. For more information visit https://collegeofesports.ac.uk/school-college-partnership/
Provider information
College of Esports
Lee Valley VeloPark
Abercrombie Road
Queen Elizabeth Olympic Park
London
E20 3AB