Games Design at Ravensbourne University London - UCAS

Course summary

Take the leap into the captivating world of game design. With this BA (Hons) Games Design degree at Ravensbourne University London, you'll unlock the gateway to endless opportunities in the booming gaming industry. You will harness the knowledge and skills to design the games of the future. Immerse yourself in cutting-edge techniques and explore games mechanics, player psychology and games narrative. This multi-disciplinary game-making degree course will provide you with the fundamental skills to ensure you are equipped with the skills to thrive in this dynamic field. You will participate in collaborative projects and interdisciplinary co-production, mirroring the real-world game development process. From day one, you'll dive into the roles within the games design industry, discover your passion through a chosen specialism and hone your expertise. In your second year, you will undertake the work-based learning module which will enhance your industry awareness and give you the opportunity to build your network before you even graduate. You will leave this degree course confident with an extensive knowledge of games design and the collaborative and entrepreneurial skills needed to thrive in varied roles within the creative industries. Join us at Ravensbourne University London and level up your future in the world of games design. Why study this course? -Develop key skills in narrative and storytelling -Prepares you for a career as a games maker, either in the AAA or independent markets -Enables you to contextualise the role design plays in storytelling and game playing -Specialise within the games design discipline in an area that best suits your unique skillset -Build a critical language and apply this to games and games design -Apply and utilise game technologies to respond to changes in the development landscape quickly and confidently. Career pathways Graduates will be able to pursue work in a number of roles and fields including but not limited to the game industries, the TV and Film industries and the VR and digital industries. For more information, please visit our website.


You'll explore game engine technologies, scripting, production methodologies (Scrum, Lean, Waterfall), development cycles, concepting and ideation, prototyping, documentation, 2D/3D art pipelines, character design, environment design, games culture and studies, game design fundamentals and team working. For more information, please visit the course page on our website.

Assessment method

You will be continually assessed through various tasks such as blogs, reports, presentations and evidence of experimentation and research. Each module has a Formative and a Summative assessment point, where feedback and advice are provided to develop and complete projects and a final grade is awarded. For more information, please visit our website.

Qualified teacher status (QTS)

To work as a teacher at a state school in England or Wales, you will need to achieve qualified teacher status (QTS). This is offered on this course for the following level:

  • Course does not award QTS

How to apply

Application codes

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Points of entry

The following entry points are available for this course:

  • Year 1

Entry requirements

Qualification requirements

Student Outcomes

Operated by the Office for Students

There is no data available for this course. For further information visit the Discover Uni website.

Fees and funding

Tuition fees

Channel Islands £9250 Year 1
England £9250 Year 1
Northern Ireland £9250 Year 1
Scotland £9250 Year 1
Wales £9250 Year 1
Republic of Ireland £9250 Year 1
EU £17000 Year 1
International £17000 Year 1

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Games Design at Ravensbourne University London - UCAS