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3D Game Art (online learning) at Buckinghamshire New University - UCAS

Course options

Course summary

Do you love computer games? Kick-start a career designing the animations that bring them to life with a degree in 3D Game Art. On this online course you’ll have access to industry standard software, ensuring everything you learn is current. Taught by industry experts this dynamic course gives you the skills and knowledge you need for an industry role and the chance to create a varied portfolio of work. Why study this subject? The global gaming market continues to expand, offering a world of opportunity. Your love of gaming together with your creative and modelling skills could see you in numerous roles - from 3D Artist and Animator to Environmental Artist or Technical Animator. Why study at Buckinghamshire New University? At BNU we focus on preparing you for work in the industry, helping you to stand out to employers when you graduate. Led by our enthusiastic and dedicated team of industry-savvy practitioners and experienced academics, you will have the freedom to explore all areas of 3D Games Art. During your time with us you may also get direct access to guest lectures and can benefit from live project briefs, master classes, and plenty of networking opportunities. You’ll have access to all the software you need to bring your ideas to life. Our small group sizes enable staff and students to work together as a friendly and collaborative community of learners. It also means you’ll benefit from more one to one support with your lecturer. What facilities can I use? Whilst studying with us you will use our BucksAnywhere web service, which provides access to many of the software applications you use for learning and studying. It can be used from your own device or from a University owned PC or laptop, from any location. We’ve made sure you have access to industry-standard software, including: *Unreal Engine *Unity *Maya *3DS Max *Substance Suite *Zbrush You’ll also be able to remotely access our VDI, which is a powerful computer that will give you access to additional software relevant to the course. What will I study? You will be taught the fundamentals of 3D modelling and animation, and as your studies progress, your skills with modelling will also improve, and you will also learn about games engines and design. The focus of this course is on professional workflows for creating 3D assets such as characters, props and environments. You will learn how to export and set these up in a games engine and learn the fundamentals of interactivity and gameplay elements. The course has been intentionally designed to be flexible, to allow you as a student to select and pursue your own specialism within the field. You’ll discover both the animation and modelling aspect of the field, which you will then develop to include more advanced aspects such as organic sculpting, hair and clothes. You’ll undertake individual and project work, having the opportunity to take a set industry style project and a creative project to develop your specialist skills and build an industry ready portfolio. You’ll also be invited to join additional online groups where you will be able to meet the other students taking our animation, visual effects, game art and visualisation courses, both MA and BA, online and attendance. These help to foster a sense of community and are also places where extra-curricular collaborative projects, such as game jams, take place. You will also be able to meet our alumni in these broader forums. All forums are moderated by the lecturers.

Modules

Year one Core Introduction to 3D Modelling; Texturing and Look Development; Lighting and Rendering; Animation Principles and The Moving Figure; Visual Narrative. Year two Core Virtual Environments for Games; Digital Sculpting; Simulated FX. Project. Optional Rigging; Character FX. Games Engines; Motion Graphics. Year three Core Industry Production Project; Portfolio; Showreel; Creative Project: Preproduction; Creative Project: Production.

Assessment method

Our BNU teaching team are industry-professionals, with years of experience working in the sector and training future generations of animators. Through their support and the course you’ll gain the skills and knowledge you need within the industry. You’ll spend time learning and practicing the skills required by each unit before undertaking summative assessments the form of projects which will enable you to apply and combine their newfound skills together in a meaningful way while tackling tasks commonly found in the industry. You’ll be taught via online classes and 1:1s supported by a virtual learning environment (VLE) which will serve as a repository for course materials and other essential information such as assignment briefs, in line with university policy. You will be given access to synchronous sessions each week of termtime with a lecturer who will be online throughout. During these sessions, you will also have the opportunity to ask questions and get real time responses and feedback from lecturers and other learners. Normally these will begin with a group seminar or demonstration and then break into 1:1s where you will have the opportunity to discuss your individual progress directly with their lecturer. Sometimes these seminars will be used for presentations and review in a manner that mimics the dailies process in industry. In addition to this there will be video based lecture content focused on the demonstration of essential skills and clarification and expansion of key concepts and techniques. This will be facilitated via the online learning platform, where you will be able to access a set of recorded lectures which will be an average of 10 minutes in length. These will be delivered as appropriate to each individual module. Other learning techniques that will be employed appropriately to the situation include: Demonstrations for new techniques Group work Video feedback Peer review Use of books, magazines, video and online resources Research methods You will regularly be set formative tasks related to the weekly content or be working towards your own project objective as agreed with the lecturers. This will enable you to apply your learning in new contexts. You will also be able to submit your work for asynchronous formative review from the lecturer which will be delivered as a video commentary on your work. You will also be expected to join a closed online group where you will be able to discuss the work and ask questions throughout the week. It is expected that both lecturers and students will contribute and answer questions. This will also be a place for you to post your work for peer discussion and review. Assessments will be largely practical coursework along with critical analysis and evaluation which will come mainly in the form of essays and presentations. The practical elements will mimic the kind of work that junior artists will carry out in industry, as far as reasonably practicable.


How to apply

Application codes

Course code:
3DGD
Institution code:
B94
Campus name:
High Wycombe Campus
Campus code:
-

Points of entry

The following entry points are available for this course:

  • Year 1

International applicants

Visit bnu.ac.uk/international to find out more about applying to BNU as an international student!

Entry requirements

Qualification requirements

Please click the following link to find out more about qualification requirements for this course

https://www.bnu.ac.uk/study/general-entry-requirements


English language requirements

TestGradeAdditional details
IELTS (Academic)6We require an IELTS score of 6.0 (with no element lower that 5.5) or a recognised equivalent.

If English is not your first language or if you have studied in a non-majority English-speaking country, then you will typically be required to demonstrate your English language ability (speaking, listening, reading & writing) by way of a test such as IELTS.

BNU English Language Requirements

https://www.bnu.ac.uk/study/general-entry-requirements


Student Outcomes

Operated by the Office for Students
60%
Employment after 15 months (Most common jobs)
75%
Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

EU £7700* Year 1
International £7700* Year 1
England £7700* Year 1
Northern Ireland £7700* Year 1
Scotland £7700* Year 1
Wales £7700* Year 1
Channel Islands £7700* Year 1
Republic of Ireland £7700* Year 1

*This is a provisional fee and subject to change.

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Buckinghamshire New University tuition fees cover the cost of instruction, assessment, and core academic materials. However, additional costs may be incurred for course-related items or requirements, such as, but not limited to: - Text books and supplementary reading materials - Specialised equipment or resources required for specific courses - Field trips, placements, or external activities - Printing, photocopying, and binding - Accommodation, travel, and living expenses Additional costs will vary by course. It is your responsibility as a student to budget for any additional expenses associated with your studies. For further details on what is included in your tuition fees, please check bnu.ac.uk/fees-and-funding

Sponsorship information

There are several ways you can fund your studies, including sponsorship and student loans. You may be able to use ELCAS credits for some of our courses. We also have scholarships and bursaries to help support our students.

3D Game Art (online learning) at Buckinghamshire New University - UCAS